Remove virtual inheritance from RendererOpenGL

Also make destructor virtual so that instances are properly destructed.
This commit is contained in:
Yuri Kunde Schlesner
2014-10-12 14:37:24 +02:00
committed by Tony Wasserka
parent 8fb064cd62
commit 787a1b047c
2 changed files with 3 additions and 3 deletions
+1 -1
View File
@@ -19,7 +19,7 @@ public:
RendererBase() : m_current_fps(0), m_current_frame(0) {
}
~RendererBase() {
virtual ~RendererBase() {
}
/// Swap buffers (render frame)