citra_qt/multiplayer: retranslate multiplayer dialogs

This commit is contained in:
zhupengfei
2018-10-10 18:21:22 +08:00
parent f405134913
commit 748a9849ec
11 changed files with 39 additions and 0 deletions
+9
View File
@@ -75,6 +75,15 @@ void MultiplayerState::retranslateUi() {
} else {
status_text->setText(tr("Not Connected"));
}
if (lobby)
lobby->RetranslateUi();
if (host_room)
host_room->RetranslateUi();
if (client_room)
client_room->RetranslateUi();
if (direct_connect)
direct_connect->RetranslateUi();
}
void MultiplayerState::OnNetworkStateChanged(const Network::RoomMember::State& state) {