diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp index 6f5c5fb120..278a8a1181 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer.cpp +++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp @@ -676,6 +676,7 @@ bool RasterizerOpenGL::Draw(bool accelerate, bool is_indexed) { state.texture_units[texture_index].texture_2d = 0; continue; // Texture unit 0 setup finished. Continue to next unit } + state.texture_cube_unit.texture_cube = 0; } texture_samplers[texture_index].SyncWithConfig(texture.config); @@ -785,13 +786,6 @@ bool RasterizerOpenGL::Draw(bool accelerate, bool is_indexed) { vertex_batch.clear(); - // Unbind textures for potential future use as framebuffer attachments - for (unsigned texture_index = 0; texture_index < pica_textures.size(); ++texture_index) { - state.texture_units[texture_index].texture_2d = 0; - } - state.texture_cube_unit.texture_cube = 0; - state.Apply(); - // Mark framebuffer surfaces as dirty MathUtil::Rectangle draw_rect_unscaled{ draw_rect.left / res_scale, draw_rect.top / res_scale, draw_rect.right / res_scale,