implement custom texture preload

This commit is contained in:
Khangaroo
2019-11-09 12:56:17 -07:00
committed by James Rowe
parent 657a129b60
commit 59b475a4b9
19 changed files with 139 additions and 126 deletions
+8
View File
@@ -0,0 +1,8 @@
#pragma once
#include <vector>
#include "common/common_types.h"
namespace Common {
void FlipRGBA8Texture(std::vector<u8>& tex, u64 width, u64 height);
}