Account for a pre-added offset when using Corner sample mode for 2D blits
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@ -77,6 +77,14 @@ void Fermi2D::Blit() {
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const auto bytes_per_pixel = BytesPerBlock(PixelFormatFromRenderTargetFormat(src.format));
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const auto bytes_per_pixel = BytesPerBlock(PixelFormatFromRenderTargetFormat(src.format));
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const bool delegate_to_gpu = src.width > 512 && src.height > 512 && bytes_per_pixel <= 8 &&
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const bool delegate_to_gpu = src.width > 512 && src.height > 512 && bytes_per_pixel <= 8 &&
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src.format != regs.dst.format;
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src.format != regs.dst.format;
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auto srcX = args.src_x0;
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auto srcY = args.src_y0;
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if (args.sample_mode.origin == Origin::Corner) {
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srcX -= (args.du_dx >> 33) << 32;
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srcY -= (args.dv_dy >> 33) << 32;
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}
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Config config{
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Config config{
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.operation = regs.operation,
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.operation = regs.operation,
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.filter = args.sample_mode.filter,
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.filter = args.sample_mode.filter,
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@ -86,10 +94,10 @@ void Fermi2D::Blit() {
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.dst_y0 = args.dst_y0,
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.dst_y0 = args.dst_y0,
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.dst_x1 = args.dst_x0 + args.dst_width,
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.dst_x1 = args.dst_x0 + args.dst_width,
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.dst_y1 = args.dst_y0 + args.dst_height,
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.dst_y1 = args.dst_y0 + args.dst_height,
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.src_x0 = static_cast<s32>(args.src_x0 >> 32),
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.src_x0 = static_cast<s32>(srcX >> 32),
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.src_y0 = static_cast<s32>(args.src_y0 >> 32),
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.src_y0 = static_cast<s32>(srcY >> 32),
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.src_x1 = static_cast<s32>((args.du_dx * args.dst_width + args.src_x0) >> 32),
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.src_x1 = static_cast<s32>((srcX + args.du_dx * args.dst_width) >> 32),
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.src_y1 = static_cast<s32>((args.dv_dy * args.dst_height + args.src_y0) >> 32),
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.src_y1 = static_cast<s32>((srcY + args.dv_dy * args.dst_height) >> 32),
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};
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};
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const auto need_align_to_pitch =
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const auto need_align_to_pitch =
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