diff --git a/src/audio_core/hle/source.cpp b/src/audio_core/hle/source.cpp
index 8d42b0b52b..704a79f059 100644
--- a/src/audio_core/hle/source.cpp
+++ b/src/audio_core/hle/source.cpp
@@ -290,7 +290,7 @@ bool Source::DequeueBuffer() {
 
     // This physical address masking occurs due to how the DSP DMA hardware is configured by the
     // firmware.
-    const u8* const memory = Memory::GetPhysicalPointer(buf.physical_address & 0xFFFFFFFC);
+    const u8* const memory = memory_system->GetPhysicalPointer(buf.physical_address & 0xFFFFFFFC);
     if (memory) {
         const unsigned num_channels = buf.mono_or_stereo == MonoOrStereo::Stereo ? 2 : 1;
         switch (buf.format) {
diff --git a/src/citra_qt/debugger/graphics/graphics_cmdlists.cpp b/src/citra_qt/debugger/graphics/graphics_cmdlists.cpp
index 069f84b8e2..6fdfbee1ee 100644
--- a/src/citra_qt/debugger/graphics/graphics_cmdlists.cpp
+++ b/src/citra_qt/debugger/graphics/graphics_cmdlists.cpp
@@ -17,6 +17,7 @@
 #include "citra_qt/util/spinbox.h"
 #include "citra_qt/util/util.h"
 #include "common/vector_math.h"
+#include "core/core.h"
 #include "core/memory.h"
 #include "video_core/debug_utils/debug_utils.h"
 #include "video_core/pica_state.h"
@@ -166,7 +167,8 @@ void GPUCommandListWidget::SetCommandInfo(const QModelIndex& index) {
         const auto format = texture.format;
 
         const auto info = Pica::Texture::TextureInfo::FromPicaRegister(config, format);
-        const u8* src = Memory::GetPhysicalPointer(config.GetPhysicalAddress());
+        const u8* src =
+            Core::System::GetInstance().Memory().GetPhysicalPointer(config.GetPhysicalAddress());
         new_info_widget = new TextureInfoWidget(src, info);
     }
     if (command_info_widget) {
diff --git a/src/citra_qt/debugger/graphics/graphics_surface.cpp b/src/citra_qt/debugger/graphics/graphics_surface.cpp
index d480505b06..8b2aa4c9f0 100644
--- a/src/citra_qt/debugger/graphics/graphics_surface.cpp
+++ b/src/citra_qt/debugger/graphics/graphics_surface.cpp
@@ -14,6 +14,7 @@
 #include "citra_qt/debugger/graphics/graphics_surface.h"
 #include "citra_qt/util/spinbox.h"
 #include "common/color.h"
+#include "core/core.h"
 #include "core/hw/gpu.h"
 #include "core/memory.h"
 #include "video_core/pica_state.h"
@@ -283,7 +284,7 @@ void GraphicsSurfaceWidget::Pick(int x, int y) {
         return;
     }
 
-    u8* buffer = Memory::GetPhysicalPointer(surface_address);
+    u8* buffer = Core::System::GetInstance().Memory().GetPhysicalPointer(surface_address);
     if (buffer == nullptr) {
         surface_info_label->setText(tr("(unable to access pixel data)"));
         surface_info_label->setAlignment(Qt::AlignCenter);
@@ -549,7 +550,7 @@ void GraphicsSurfaceWidget::OnUpdate() {
     // TODO: Implement a good way to visualize alpha components!
 
     QImage decoded_image(surface_width, surface_height, QImage::Format_ARGB32);
-    u8* buffer = Memory::GetPhysicalPointer(surface_address);
+    u8* buffer = Core::System::GetInstance().Memory().GetPhysicalPointer(surface_address);
 
     if (buffer == nullptr) {
         surface_picture_label->hide();
@@ -679,7 +680,7 @@ void GraphicsSurfaceWidget::SaveSurface() {
         if (pixmap)
             pixmap->save(&file, "PNG");
     } else if (selectedFilter == bin_filter) {
-        const u8* buffer = Memory::GetPhysicalPointer(surface_address);
+        const u8* buffer = Core::System::GetInstance().Memory().GetPhysicalPointer(surface_address);
         ASSERT_MSG(buffer != nullptr, "Memory not accessible");
 
         QFile file(filename);
diff --git a/src/core/hle/kernel/kernel.h b/src/core/hle/kernel/kernel.h
index 7864ec8f9d..0a4aefec09 100644
--- a/src/core/hle/kernel/kernel.h
+++ b/src/core/hle/kernel/kernel.h
@@ -46,6 +46,7 @@ class SharedMemory;
 class ThreadManager;
 class TimerManager;
 class VMManager;
+struct AddressMapping;
 
 enum class ResetType {
     OneShot,
@@ -216,6 +217,8 @@ public:
 
     MemoryRegionInfo* GetMemoryRegion(MemoryRegion region);
 
+    void HandleSpecialMapping(VMManager& address_space, const AddressMapping& mapping);
+
     std::array<MemoryRegionInfo, 3> memory_regions;
 
     /// Adds a port to the named port table
diff --git a/src/core/hle/kernel/memory.cpp b/src/core/hle/kernel/memory.cpp
index b53c273fef..c2d4d3053b 100644
--- a/src/core/hle/kernel/memory.cpp
+++ b/src/core/hle/kernel/memory.cpp
@@ -83,7 +83,7 @@ MemoryRegionInfo* KernelSystem::GetMemoryRegion(MemoryRegion region) {
     }
 }
 
-void HandleSpecialMapping(VMManager& address_space, const AddressMapping& mapping) {
+void KernelSystem::HandleSpecialMapping(VMManager& address_space, const AddressMapping& mapping) {
     using namespace Memory;
 
     struct MemoryArea {
@@ -128,7 +128,7 @@ void HandleSpecialMapping(VMManager& address_space, const AddressMapping& mappin
         return;
     }
 
-    u8* target_pointer = Memory::GetPhysicalPointer(area->paddr_base + offset_into_region);
+    u8* target_pointer = memory.GetPhysicalPointer(area->paddr_base + offset_into_region);
 
     // TODO(yuriks): This flag seems to have some other effect, but it's unknown what
     MemoryState memory_state = mapping.unk_flag ? MemoryState::Static : MemoryState::IO;
diff --git a/src/core/hle/kernel/memory.h b/src/core/hle/kernel/memory.h
index 67512df79e..bb4e174f79 100644
--- a/src/core/hle/kernel/memory.h
+++ b/src/core/hle/kernel/memory.h
@@ -62,6 +62,4 @@ struct MemoryRegionInfo {
     void Free(u32 offset, u32 size);
 };
 
-void HandleSpecialMapping(VMManager& address_space, const AddressMapping& mapping);
-
 } // namespace Kernel
diff --git a/src/core/hle/kernel/process.cpp b/src/core/hle/kernel/process.cpp
index 62b0caea12..7887832c35 100644
--- a/src/core/hle/kernel/process.cpp
+++ b/src/core/hle/kernel/process.cpp
@@ -136,7 +136,7 @@ void Process::Run(s32 main_thread_priority, u32 stack_size) {
     // Map special address mappings
     kernel.MapSharedPages(vm_manager);
     for (const auto& mapping : address_mappings) {
-        HandleSpecialMapping(vm_manager, mapping);
+        kernel.HandleSpecialMapping(vm_manager, mapping);
     }
 
     status = ProcessStatus::Running;
diff --git a/src/core/hw/gpu.cpp b/src/core/hw/gpu.cpp
index 34ecc08a5d..07dbd0d94f 100644
--- a/src/core/hw/gpu.cpp
+++ b/src/core/hw/gpu.cpp
@@ -79,12 +79,12 @@ static void MemoryFill(const Regs::MemoryFillConfig& config) {
     const PAddr end_addr = config.GetEndAddress();
 
     // TODO: do hwtest with these cases
-    if (!Memory::IsValidPhysicalAddress(start_addr)) {
+    if (!g_memory->IsValidPhysicalAddress(start_addr)) {
         LOG_CRITICAL(HW_GPU, "invalid start address {:#010X}", start_addr);
         return;
     }
 
-    if (!Memory::IsValidPhysicalAddress(end_addr)) {
+    if (!g_memory->IsValidPhysicalAddress(end_addr)) {
         LOG_CRITICAL(HW_GPU, "invalid end address {:#010X}", end_addr);
         return;
     }
@@ -95,8 +95,8 @@ static void MemoryFill(const Regs::MemoryFillConfig& config) {
         return;
     }
 
-    u8* start = Memory::GetPhysicalPointer(start_addr);
-    u8* end = Memory::GetPhysicalPointer(end_addr);
+    u8* start = g_memory->GetPhysicalPointer(start_addr);
+    u8* end = g_memory->GetPhysicalPointer(end_addr);
 
     if (VideoCore::g_renderer->Rasterizer()->AccelerateFill(config))
         return;
@@ -132,12 +132,12 @@ static void DisplayTransfer(const Regs::DisplayTransferConfig& config) {
     const PAddr dst_addr = config.GetPhysicalOutputAddress();
 
     // TODO: do hwtest with these cases
-    if (!Memory::IsValidPhysicalAddress(src_addr)) {
+    if (!g_memory->IsValidPhysicalAddress(src_addr)) {
         LOG_CRITICAL(HW_GPU, "invalid input address {:#010X}", src_addr);
         return;
     }
 
-    if (!Memory::IsValidPhysicalAddress(dst_addr)) {
+    if (!g_memory->IsValidPhysicalAddress(dst_addr)) {
         LOG_CRITICAL(HW_GPU, "invalid output address {:#010X}", dst_addr);
         return;
     }
@@ -165,8 +165,8 @@ static void DisplayTransfer(const Regs::DisplayTransferConfig& config) {
     if (VideoCore::g_renderer->Rasterizer()->AccelerateDisplayTransfer(config))
         return;
 
-    u8* src_pointer = Memory::GetPhysicalPointer(src_addr);
-    u8* dst_pointer = Memory::GetPhysicalPointer(dst_addr);
+    u8* src_pointer = g_memory->GetPhysicalPointer(src_addr);
+    u8* dst_pointer = g_memory->GetPhysicalPointer(dst_addr);
 
     if (config.scaling > config.ScaleXY) {
         LOG_CRITICAL(HW_GPU, "Unimplemented display transfer scaling mode {}",
@@ -308,12 +308,12 @@ static void TextureCopy(const Regs::DisplayTransferConfig& config) {
     const PAddr dst_addr = config.GetPhysicalOutputAddress();
 
     // TODO: do hwtest with invalid addresses
-    if (!Memory::IsValidPhysicalAddress(src_addr)) {
+    if (!g_memory->IsValidPhysicalAddress(src_addr)) {
         LOG_CRITICAL(HW_GPU, "invalid input address {:#010X}", src_addr);
         return;
     }
 
-    if (!Memory::IsValidPhysicalAddress(dst_addr)) {
+    if (!g_memory->IsValidPhysicalAddress(dst_addr)) {
         LOG_CRITICAL(HW_GPU, "invalid output address {:#010X}", dst_addr);
         return;
     }
@@ -321,8 +321,8 @@ static void TextureCopy(const Regs::DisplayTransferConfig& config) {
     if (VideoCore::g_renderer->Rasterizer()->AccelerateTextureCopy(config))
         return;
 
-    u8* src_pointer = Memory::GetPhysicalPointer(src_addr);
-    u8* dst_pointer = Memory::GetPhysicalPointer(dst_addr);
+    u8* src_pointer = g_memory->GetPhysicalPointer(src_addr);
+    u8* dst_pointer = g_memory->GetPhysicalPointer(dst_addr);
 
     u32 remaining_size = Common::AlignDown(config.texture_copy.size, 16);
 
@@ -471,7 +471,7 @@ inline void Write(u32 addr, const T data) {
         if (config.trigger & 1) {
             MICROPROFILE_SCOPE(GPU_CmdlistProcessing);
 
-            u32* buffer = (u32*)Memory::GetPhysicalPointer(config.GetPhysicalAddress());
+            u32* buffer = (u32*)g_memory->GetPhysicalPointer(config.GetPhysicalAddress());
 
             if (Pica::g_debug_context && Pica::g_debug_context->recorder) {
                 Pica::g_debug_context->recorder->MemoryAccessed((u8*)buffer, config.size,
diff --git a/src/core/memory.cpp b/src/core/memory.cpp
index f2bc11f6e4..0f91040d3b 100644
--- a/src/core/memory.cpp
+++ b/src/core/memory.cpp
@@ -206,7 +206,7 @@ bool IsValidVirtualAddress(const Kernel::Process& process, const VAddr vaddr) {
     return false;
 }
 
-bool IsValidPhysicalAddress(const PAddr paddr) {
+bool MemorySystem::IsValidPhysicalAddress(const PAddr paddr) {
     return GetPhysicalPointer(paddr) != nullptr;
 }
 
@@ -238,7 +238,7 @@ std::string ReadCString(VAddr vaddr, std::size_t max_length) {
     return string;
 }
 
-u8* GetPhysicalPointer(PAddr address) {
+u8* MemorySystem::GetPhysicalPointer(PAddr address) {
     struct MemoryArea {
         PAddr paddr_base;
         u32 size;
diff --git a/src/core/memory.h b/src/core/memory.h
index fe4333d250..1f66a3e648 100644
--- a/src/core/memory.h
+++ b/src/core/memory.h
@@ -183,8 +183,6 @@ extern std::array<u8, Memory::FCRAM_N3DS_SIZE> fcram;
 /// Determines if the given VAddr is valid for the specified process.
 bool IsValidVirtualAddress(const Kernel::Process& process, VAddr vaddr);
 
-bool IsValidPhysicalAddress(PAddr paddr);
-
 u8 Read8(VAddr addr);
 u16 Read16(VAddr addr);
 u32 Read32(VAddr addr);
@@ -207,11 +205,6 @@ u8* GetPointer(VAddr vaddr);
 
 std::string ReadCString(VAddr vaddr, std::size_t max_length);
 
-/**
- * Gets a pointer to the memory region beginning at the specified physical address.
- */
-u8* GetPhysicalPointer(PAddr address);
-
 /**
  * Mark each page touching the region as cached.
  */
@@ -253,6 +246,13 @@ public:
     void SetCurrentPageTable(PageTable* page_table);
     PageTable* GetCurrentPageTable();
 
+    /**
+     * Gets a pointer to the memory region beginning at the specified physical address.
+     */
+    u8* GetPhysicalPointer(PAddr address);
+
+    bool IsValidPhysicalAddress(PAddr paddr);
+
     /// Gets offset in FCRAM from a pointer inside FCRAM range
     u32 GetFCRAMOffset(u8* pointer);
 };
diff --git a/src/tests/core/memory/memory.cpp b/src/tests/core/memory/memory.cpp
index 88ad5d7443..376eb283a3 100644
--- a/src/tests/core/memory/memory.cpp
+++ b/src/tests/core/memory/memory.cpp
@@ -36,13 +36,13 @@ TEST_CASE("Memory::IsValidVirtualAddress", "[core][memory]") {
     SECTION("special regions should be valid after mapping them") {
         auto process = kernel.CreateProcess(kernel.CreateCodeSet("", 0));
         SECTION("VRAM") {
-            Kernel::HandleSpecialMapping(process->vm_manager,
-                                         {Memory::VRAM_VADDR, Memory::VRAM_SIZE, false, false});
+            kernel.HandleSpecialMapping(process->vm_manager,
+                                        {Memory::VRAM_VADDR, Memory::VRAM_SIZE, false, false});
             CHECK(Memory::IsValidVirtualAddress(*process, Memory::VRAM_VADDR) == true);
         }
 
         SECTION("IO (Not yet implemented)") {
-            Kernel::HandleSpecialMapping(
+            kernel.HandleSpecialMapping(
                 process->vm_manager, {Memory::IO_AREA_VADDR, Memory::IO_AREA_SIZE, false, false});
             CHECK_FALSE(Memory::IsValidVirtualAddress(*process, Memory::IO_AREA_VADDR) == true);
         }
diff --git a/src/video_core/command_processor.cpp b/src/video_core/command_processor.cpp
index 7aec9de987..5810537b97 100644
--- a/src/video_core/command_processor.cpp
+++ b/src/video_core/command_processor.cpp
@@ -269,7 +269,7 @@ static void WritePicaReg(u32 id, u32 value, u32 mask) {
     case PICA_REG_INDEX_WORKAROUND(pipeline.command_buffer.trigger[1], 0x23d): {
         unsigned index =
             static_cast<unsigned>(id - PICA_REG_INDEX(pipeline.command_buffer.trigger[0]));
-        u32* head_ptr = (u32*)Memory::GetPhysicalPointer(
+        u32* head_ptr = (u32*)VideoCore::g_memory->GetPhysicalPointer(
             regs.pipeline.command_buffer.GetPhysicalAddress(index));
         g_state.cmd_list.head_ptr = g_state.cmd_list.current_ptr = head_ptr;
         g_state.cmd_list.length = regs.pipeline.command_buffer.GetSize(index) / sizeof(u32);
@@ -328,7 +328,8 @@ static void WritePicaReg(u32 id, u32 value, u32 mask) {
 
         // Load vertices
         const auto& index_info = regs.pipeline.index_array;
-        const u8* index_address_8 = Memory::GetPhysicalPointer(base_address + index_info.offset);
+        const u8* index_address_8 =
+            VideoCore::g_memory->GetPhysicalPointer(base_address + index_info.offset);
         const u16* index_address_16 = reinterpret_cast<const u16*>(index_address_8);
         bool index_u16 = index_info.format != 0;
 
@@ -338,7 +339,8 @@ static void WritePicaReg(u32 id, u32 value, u32 mask) {
                 if (!texture.enabled)
                     continue;
 
-                u8* texture_data = Memory::GetPhysicalPointer(texture.config.GetPhysicalAddress());
+                u8* texture_data =
+                    VideoCore::g_memory->GetPhysicalPointer(texture.config.GetPhysicalAddress());
                 g_debug_context->recorder->MemoryAccessed(
                     texture_data,
                     Pica::TexturingRegs::NibblesPerPixel(texture.format) * texture.config.width /
@@ -424,8 +426,8 @@ static void WritePicaReg(u32 id, u32 value, u32 mask) {
         }
 
         for (auto& range : memory_accesses.ranges) {
-            g_debug_context->recorder->MemoryAccessed(Memory::GetPhysicalPointer(range.first),
-                                                      range.second, range.first);
+            g_debug_context->recorder->MemoryAccessed(
+                VideoCore::g_memory->GetPhysicalPointer(range.first), range.second, range.first);
         }
 
         VideoCore::g_renderer->Rasterizer()->DrawTriangles();
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp
index b62320064a..50f89a656b 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp
@@ -24,6 +24,7 @@
 #include "video_core/renderer_opengl/gl_shader_gen.h"
 #include "video_core/renderer_opengl/pica_to_gl.h"
 #include "video_core/renderer_opengl/renderer_opengl.h"
+#include "video_core/video_core.h"
 
 namespace OpenGL {
 
@@ -259,7 +260,7 @@ RasterizerOpenGL::VertexArrayInfo RasterizerOpenGL::AnalyzeVertexArray(bool is_i
     if (is_indexed) {
         const auto& index_info = regs.pipeline.index_array;
         PAddr address = vertex_attributes.GetPhysicalBaseAddress() + index_info.offset;
-        const u8* index_address_8 = Memory::GetPhysicalPointer(address);
+        const u8* index_address_8 = VideoCore::g_memory->GetPhysicalPointer(address);
         const u16* index_address_16 = reinterpret_cast<const u16*>(index_address_8);
         bool index_u16 = index_info.format != 0;
 
@@ -340,7 +341,7 @@ void RasterizerOpenGL::SetupVertexArray(u8* array_ptr, GLintptr buffer_offset,
         u32 data_size = loader.byte_count * vertex_num;
 
         res_cache.FlushRegion(data_addr, data_size, nullptr);
-        std::memcpy(array_ptr, Memory::GetPhysicalPointer(data_addr), data_size);
+        std::memcpy(array_ptr, VideoCore::g_memory->GetPhysicalPointer(data_addr), data_size);
 
         array_ptr += data_size;
         buffer_offset += data_size;
@@ -471,9 +472,9 @@ bool RasterizerOpenGL::AccelerateDrawBatchInternal(bool is_indexed, bool use_gs)
             return false;
         }
 
-        const u8* index_data =
-            Memory::GetPhysicalPointer(regs.pipeline.vertex_attributes.GetPhysicalBaseAddress() +
-                                       regs.pipeline.index_array.offset);
+        const u8* index_data = VideoCore::g_memory->GetPhysicalPointer(
+            regs.pipeline.vertex_attributes.GetPhysicalBaseAddress() +
+            regs.pipeline.index_array.offset);
         std::tie(buffer_ptr, buffer_offset, std::ignore) = index_buffer.Map(index_buffer_size, 4);
         std::memcpy(buffer_ptr, index_data, index_buffer_size);
         index_buffer.Unmap(index_buffer_size);
diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
index 638096e34e..6342ede2a2 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
@@ -134,7 +134,7 @@ static void MortonCopy(u32 stride, u32 height, u8* gl_buffer, PAddr base, PAddr
         }
     };
 
-    u8* tile_buffer = Memory::GetPhysicalPointer(start);
+    u8* tile_buffer = VideoCore::g_memory->GetPhysicalPointer(start);
 
     if (start < aligned_start && !morton_to_gl) {
         std::array<u8, tile_size> tmp_buf;
@@ -625,7 +625,7 @@ MICROPROFILE_DEFINE(OpenGL_SurfaceLoad, "OpenGL", "Surface Load", MP_RGB(128, 19
 void CachedSurface::LoadGLBuffer(PAddr load_start, PAddr load_end) {
     ASSERT(type != SurfaceType::Fill);
 
-    const u8* const texture_src_data = Memory::GetPhysicalPointer(addr);
+    const u8* const texture_src_data = VideoCore::g_memory->GetPhysicalPointer(addr);
     if (texture_src_data == nullptr)
         return;
 
@@ -680,7 +680,7 @@ void CachedSurface::LoadGLBuffer(PAddr load_start, PAddr load_end) {
 
 MICROPROFILE_DEFINE(OpenGL_SurfaceFlush, "OpenGL", "Surface Flush", MP_RGB(128, 192, 64));
 void CachedSurface::FlushGLBuffer(PAddr flush_start, PAddr flush_end) {
-    u8* const dst_buffer = Memory::GetPhysicalPointer(addr);
+    u8* const dst_buffer = VideoCore::g_memory->GetPhysicalPointer(addr);
     if (dst_buffer == nullptr)
         return;
 
diff --git a/src/video_core/renderer_opengl/renderer_opengl.cpp b/src/video_core/renderer_opengl/renderer_opengl.cpp
index c764aee5a2..1b00695d7e 100644
--- a/src/video_core/renderer_opengl/renderer_opengl.cpp
+++ b/src/video_core/renderer_opengl/renderer_opengl.cpp
@@ -228,7 +228,7 @@ void RendererOpenGL::LoadFBToScreenInfo(const GPU::Regs::FramebufferConfig& fram
 
         Memory::RasterizerFlushRegion(framebuffer_addr, framebuffer.stride * framebuffer.height);
 
-        const u8* framebuffer_data = Memory::GetPhysicalPointer(framebuffer_addr);
+        const u8* framebuffer_data = VideoCore::g_memory->GetPhysicalPointer(framebuffer_addr);
 
         state.texture_units[0].texture_2d = screen_info.texture.resource.handle;
         state.Apply();
diff --git a/src/video_core/swrasterizer/framebuffer.cpp b/src/video_core/swrasterizer/framebuffer.cpp
index 509d2ce455..1365a98359 100644
--- a/src/video_core/swrasterizer/framebuffer.cpp
+++ b/src/video_core/swrasterizer/framebuffer.cpp
@@ -14,6 +14,7 @@
 #include "video_core/regs_framebuffer.h"
 #include "video_core/swrasterizer/framebuffer.h"
 #include "video_core/utils.h"
+#include "video_core/video_core.h"
 
 namespace Pica {
 namespace Rasterizer {
@@ -31,7 +32,7 @@ void DrawPixel(int x, int y, const Math::Vec4<u8>& color) {
         GPU::Regs::BytesPerPixel(GPU::Regs::PixelFormat(framebuffer.color_format.Value()));
     u32 dst_offset = VideoCore::GetMortonOffset(x, y, bytes_per_pixel) +
                      coarse_y * framebuffer.width * bytes_per_pixel;
-    u8* dst_pixel = Memory::GetPhysicalPointer(addr) + dst_offset;
+    u8* dst_pixel = VideoCore::g_memory->GetPhysicalPointer(addr) + dst_offset;
 
     switch (framebuffer.color_format) {
     case FramebufferRegs::ColorFormat::RGBA8:
@@ -72,7 +73,7 @@ const Math::Vec4<u8> GetPixel(int x, int y) {
         GPU::Regs::BytesPerPixel(GPU::Regs::PixelFormat(framebuffer.color_format.Value()));
     u32 src_offset = VideoCore::GetMortonOffset(x, y, bytes_per_pixel) +
                      coarse_y * framebuffer.width * bytes_per_pixel;
-    u8* src_pixel = Memory::GetPhysicalPointer(addr) + src_offset;
+    u8* src_pixel = VideoCore::g_memory->GetPhysicalPointer(addr) + src_offset;
 
     switch (framebuffer.color_format) {
     case FramebufferRegs::ColorFormat::RGBA8:
@@ -102,7 +103,7 @@ const Math::Vec4<u8> GetPixel(int x, int y) {
 u32 GetDepth(int x, int y) {
     const auto& framebuffer = g_state.regs.framebuffer.framebuffer;
     const PAddr addr = framebuffer.GetDepthBufferPhysicalAddress();
-    u8* depth_buffer = Memory::GetPhysicalPointer(addr);
+    u8* depth_buffer = VideoCore::g_memory->GetPhysicalPointer(addr);
 
     y = framebuffer.height - y;
 
@@ -131,7 +132,7 @@ u32 GetDepth(int x, int y) {
 u8 GetStencil(int x, int y) {
     const auto& framebuffer = g_state.regs.framebuffer.framebuffer;
     const PAddr addr = framebuffer.GetDepthBufferPhysicalAddress();
-    u8* depth_buffer = Memory::GetPhysicalPointer(addr);
+    u8* depth_buffer = VideoCore::g_memory->GetPhysicalPointer(addr);
 
     y = framebuffer.height - y;
 
@@ -158,7 +159,7 @@ u8 GetStencil(int x, int y) {
 void SetDepth(int x, int y, u32 value) {
     const auto& framebuffer = g_state.regs.framebuffer.framebuffer;
     const PAddr addr = framebuffer.GetDepthBufferPhysicalAddress();
-    u8* depth_buffer = Memory::GetPhysicalPointer(addr);
+    u8* depth_buffer = VideoCore::g_memory->GetPhysicalPointer(addr);
 
     y = framebuffer.height - y;
 
@@ -193,7 +194,7 @@ void SetDepth(int x, int y, u32 value) {
 void SetStencil(int x, int y, u8 value) {
     const auto& framebuffer = g_state.regs.framebuffer.framebuffer;
     const PAddr addr = framebuffer.GetDepthBufferPhysicalAddress();
-    u8* depth_buffer = Memory::GetPhysicalPointer(addr);
+    u8* depth_buffer = VideoCore::g_memory->GetPhysicalPointer(addr);
 
     y = framebuffer.height - y;
 
@@ -384,7 +385,7 @@ void DrawShadowMapPixel(int x, int y, u32 depth, u8 stencil) {
     u32 bytes_per_pixel = 4;
     u32 dst_offset = VideoCore::GetMortonOffset(x, y, bytes_per_pixel) +
                      coarse_y * framebuffer.width * bytes_per_pixel;
-    u8* dst_pixel = Memory::GetPhysicalPointer(addr) + dst_offset;
+    u8* dst_pixel = VideoCore::g_memory->GetPhysicalPointer(addr) + dst_offset;
 
     auto ref = DecodeD24S8Shadow(dst_pixel);
     u32 ref_z = ref.x;
diff --git a/src/video_core/swrasterizer/rasterizer.cpp b/src/video_core/swrasterizer/rasterizer.cpp
index 53ddfd8d50..52650926de 100644
--- a/src/video_core/swrasterizer/rasterizer.cpp
+++ b/src/video_core/swrasterizer/rasterizer.cpp
@@ -30,6 +30,7 @@
 #include "video_core/swrasterizer/texturing.h"
 #include "video_core/texture/texture_decode.h"
 #include "video_core/utils.h"
+#include "video_core/video_core.h"
 
 namespace Pica {
 namespace Rasterizer {
@@ -402,7 +403,8 @@ static void ProcessTriangleInternal(const Vertex& v0, const Vertex& v1, const Ve
                     t = texture.config.height - 1 -
                         GetWrappedTexCoord(texture.config.wrap_t, t, texture.config.height);
 
-                    const u8* texture_data = Memory::GetPhysicalPointer(texture_address);
+                    const u8* texture_data =
+                        VideoCore::g_memory->GetPhysicalPointer(texture_address);
                     auto info =
                         Texture::TextureInfo::FromPicaRegister(texture.config, texture.format);
 
diff --git a/src/video_core/vertex_loader.cpp b/src/video_core/vertex_loader.cpp
index a6cfd60808..7c65defc5b 100644
--- a/src/video_core/vertex_loader.cpp
+++ b/src/video_core/vertex_loader.cpp
@@ -13,6 +13,7 @@
 #include "video_core/regs_pipeline.h"
 #include "video_core/shader/shader.h"
 #include "video_core/vertex_loader.h"
+#include "video_core/video_core.h"
 
 namespace Pica {
 
@@ -95,32 +96,32 @@ void VertexLoader::LoadVertex(u32 base_address, int index, int vertex,
 
             switch (vertex_attribute_formats[i]) {
             case PipelineRegs::VertexAttributeFormat::BYTE: {
-                const s8* srcdata =
-                    reinterpret_cast<const s8*>(Memory::GetPhysicalPointer(source_addr));
+                const s8* srcdata = reinterpret_cast<const s8*>(
+                    VideoCore::g_memory->GetPhysicalPointer(source_addr));
                 for (unsigned int comp = 0; comp < vertex_attribute_elements[i]; ++comp) {
                     input.attr[i][comp] = float24::FromFloat32(srcdata[comp]);
                 }
                 break;
             }
             case PipelineRegs::VertexAttributeFormat::UBYTE: {
-                const u8* srcdata =
-                    reinterpret_cast<const u8*>(Memory::GetPhysicalPointer(source_addr));
+                const u8* srcdata = reinterpret_cast<const u8*>(
+                    VideoCore::g_memory->GetPhysicalPointer(source_addr));
                 for (unsigned int comp = 0; comp < vertex_attribute_elements[i]; ++comp) {
                     input.attr[i][comp] = float24::FromFloat32(srcdata[comp]);
                 }
                 break;
             }
             case PipelineRegs::VertexAttributeFormat::SHORT: {
-                const s16* srcdata =
-                    reinterpret_cast<const s16*>(Memory::GetPhysicalPointer(source_addr));
+                const s16* srcdata = reinterpret_cast<const s16*>(
+                    VideoCore::g_memory->GetPhysicalPointer(source_addr));
                 for (unsigned int comp = 0; comp < vertex_attribute_elements[i]; ++comp) {
                     input.attr[i][comp] = float24::FromFloat32(srcdata[comp]);
                 }
                 break;
             }
             case PipelineRegs::VertexAttributeFormat::FLOAT: {
-                const float* srcdata =
-                    reinterpret_cast<const float*>(Memory::GetPhysicalPointer(source_addr));
+                const float* srcdata = reinterpret_cast<const float*>(
+                    VideoCore::g_memory->GetPhysicalPointer(source_addr));
                 for (unsigned int comp = 0; comp < vertex_attribute_elements[i]; ++comp) {
                     input.attr[i][comp] = float24::FromFloat32(srcdata[comp]);
                 }