citra/src/video_core/swrasterizer/fragment_lighting.h

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// Copyright 2017 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <tuple>
#include "common/quaternion.h"
#include "common/vector_math.h"
#include "video_core/pica_state.h"
namespace Pica {
std::tuple<Math::Vec4<u8>, Math::Vec4<u8>> ComputeFragmentsColors(
const Pica::LightingRegs& lighting, const Pica::State::Lighting& lighting_state,
const Math::Quaternion<float>& normquat, const Math::Vec3<float>& view);
} // namespace Pica