Ryujinx/src/Ryujinx.Graphics.Nvdec
2025-01-25 14:07:20 -06:00
..
Image misc: chore: Use explicit types in NVDEC projects (except VP9 because there's an open PR and I don't want to cause conflicts) 2025-01-25 14:07:20 -06:00
Types editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
ApplicationId.cs editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
H264Decoder.cs Add a separate device memory manager (#6153) 2024-01-22 17:14:46 -03:00
MemoryExtensions.cs Add a separate device memory manager (#6153) 2024-01-22 17:14:46 -03:00
NvdecDecoderContext.cs [Ryujinx.Graphics.Nvdec] Address dotnet-format issues (#5369) 2023-06-25 21:44:42 +02:00
NvdecDevice.cs misc: chore: Use explicit types in NVDEC projects (except VP9 because there's an open PR and I don't want to cause conflicts) 2025-01-25 14:07:20 -06:00
NvdecRegisters.cs editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
NvdecStatus.cs [Ryujinx.Graphics.Nvdec] Address dotnet-format issues (#5369) 2023-06-25 21:44:42 +02:00
ResourceManager.cs Add a separate device memory manager (#6153) 2024-01-22 17:14:46 -03:00
Ryujinx.Graphics.Nvdec.csproj Migrate to .NET 9 (#198) 2024-12-19 18:52:25 -06:00
Vp8Decoder.cs Add a separate device memory manager (#6153) 2024-01-22 17:14:46 -03:00
Vp9Decoder.cs misc: chore: Use explicit types in NVDEC projects (except VP9 because there's an open PR and I don't want to cause conflicts) 2025-01-25 14:07:20 -06:00