Commit Graph

1278 Commits

Author SHA1 Message Date
Evan Husted
12f0dbcc70 metal: Commented Bayonetta & New Pokemon Snap for Metal for more testing, removed Astral Chain 2025-02-17 13:43:28 -06:00
Evan Husted
719be560ec UI: RPC: Hogwarts Legacy asset image 2025-02-17 02:04:18 -06:00
Evan Husted
18238736be Early exit when outdated Windows detected 2025-02-16 23:55:36 -06:00
Evan Husted
2ffaeb2803 HLE: LDN: Reduce NAT timeout from 5 seconds to 2.5 2025-02-16 17:48:19 -06:00
Willians
b16b844760
Update PT-BR Big Translation & Add DKC Returns HD to compatibility list (#666)
Today I had a free day to look at and work on the entire Brazilian
Portuguese language.

Translations that had not been done before have been added
Fixed several translations that didn't make sense
Translated description of functions that were not translated correctly
Words were written as close to the original English
Add Donkey Kong Country Returns HD to compatibility list
2025-02-16 15:39:42 -06:00
Vudjun
bc07bc482d
Gracefully handle errors in socket creation (#662)
In all other calls, exceptions are handled within the ManagedSocket
class, this can't easily be done here as the exception is thrown from
the constructor, so the exception is handled in ISocket and the correct
error is passed to the application.

This should fix #660
2025-02-16 02:26:37 -06:00
Vudjun
61975ca44d
Add logging in socket implementation (#661)
Adds logging to most Socket calls to help with debugging network
issues.

Shouldn't affect any functionality. There's a small chance it could spam
the log in some games.
2025-02-16 01:03:44 -06:00
Evan Husted
66054dd225 UI: RPC: Remove git hash from RPC ryujinx logo hover information 2025-02-16 00:58:25 -06:00
Evan Husted
b1f61e5143 misc: chore: [ci skip] Reformat PlayReports.cs 2025-02-15 20:52:03 -06:00
Evan Husted
0d7d0e8092 UI: Add descriptions of what each dynamic RPC formatter actually shows when hovering whether it has support in the game info popup 2025-02-15 20:45:27 -06:00
Evan Husted
aa2178dbe5 UI: Button to open screenshots folder in File menu 2025-02-15 20:25:17 -06:00
Evan Husted
f92d09711b misc: chore: rewrite PlayReports.Analyzer creation to use Lazy and create the value alongside DiscordIntegrationModule init 2025-02-15 19:02:53 -06:00
Evan Husted
45ee8cd0e8 misc: Play Report Analyzer: Skyward Sword HD rupee count 2025-02-15 19:02:04 -06:00
Evan Husted
395bbd144a misc: chore: Change Analyzer AddSpec logic to log the non-hexadecimal value and ignore the added entry instead of throwing an exception 2025-02-15 19:01:24 -06:00
Evan Husted
744d813b87 misc: i18n: change localization of Ignore Applet to Ignore Controller Applet & redo tooltip 2025-02-15 00:40:18 -06:00
Evan Husted
7d59ada798 misc: chore: rename IgnoreApplet to IgnoreControllerApplet 2025-02-15 00:25:28 -06:00
Evan Husted
a4b5304935 UI: Refresh game list when emulated Switch language is changed (to show different logos/names) 2025-02-15 00:20:01 -06:00
Evan Husted
0965ee905d misc: Fix Match System Time not persisting between emulator launches 2025-02-14 22:18:15 -06:00
FluffyOMC
855161b23b
Prevent log from showing negative JIT cache sizes (32bit-int overflow) (#664)
![image](https://github.com/user-attachments/assets/5820ce7b-cbfe-4908-8f5e-7ee82040ee1a)
2025-02-14 21:37:19 -06:00
Daenorth
6b55d158b7
Norwegian locale update & update Jackbox 5 & 6 compat (#658) 2025-02-13 22:38:55 -06:00
Daniel Nylander
91f73a4891
Updated Swedish translation (#594) 2025-02-13 19:28:39 -06:00
Evan Husted
883d4d863a i18n: chore: [ci skip] missing closing single quote in translation (not JSON breaking) 2025-02-13 19:16:05 -06:00
Dennis
ca5de909a1
Updated German translation (#626) 2025-02-13 19:14:02 -06:00
Willians
5172567b08
Update Brazilian Translation PT-BR (#633)
I updated the Brazilian Portuguese translation, I added the texts that
were not translated.
2025-02-13 19:08:48 -06:00
heihei123456780
6fe4cee7c0
Update zh_CN translation (#650) 2025-02-13 18:16:12 -06:00
Evan Husted
17e8ae1d9a UI: More advanced customization for what happens when Ryujinx loses focus 2025-02-13 01:57:08 -06:00
Evan Husted
ba0cd13cff misc: chore: fix warning [ci skip] 2025-02-11 22:54:24 -06:00
Evan Husted
501b199e24 UI: setting: Disable Input when Out of Focus 2025-02-11 22:12:05 -06:00
Evan Husted
8aecccadb8 misc: chore: Format AvaHostUIHandler 2025-02-11 21:23:04 -06:00
Evan Husted
e23d610f49 UI: Change Update Available button text color to white 2025-02-11 21:18:05 -06:00
Evan Husted
f6822f7358 misc: chore: add direct error code tuple to DisplayErrorAppletDialog
for use when i find the list of error codes -> causes
2025-02-11 21:09:55 -06:00
Evan Husted
d3f84a1305 misc: chore: Rename UserSelectorDialog to ProfileSelectorDialog 2025-02-11 20:50:06 -06:00
Evan Husted
06d34a5992 misc: chore: optimize UserSelectorDialog closed handler 2025-02-11 20:36:11 -06:00
Evan Husted
e8e1dc6619 misc: chore: this isn't even bound to a XAML element, why was this an async void 2025-02-11 20:30:46 -06:00
Evan Husted
c5603d4c36 UI: Make about window text bigger and add a separator in the right side 2025-02-11 20:22:29 -06:00
Evan Husted
43f7b000ca misc: chore: Optimize AboutWindowViewModel resource disposal 2025-02-11 20:08:38 -06:00
Evan Husted
ad89cf39b6 UI: Change the Discord invite to link to the rules channel
When next stable comes out the old one will be invalidated
2025-02-11 18:21:12 -06:00
Evan Husted
96c33a0b92 misc: chore: [ci skip] AppletMetadata: Use previously retrieved content path 2025-02-11 12:20:52 -06:00
Evan Husted
e0db55df46 UI: When starting games in fullscreen, change ExtendsContentIntoTitleBar to true. 2025-02-11 12:04:34 -06:00
Evan Husted
30fef8e96e misc: chore: Use UpdateCommand instance for the normal Check for Updates button 2025-02-11 00:47:39 -06:00
Evan Husted
9cb5f5689b UI: Show Update Available button in the system accent color 2025-02-11 00:21:58 -06:00
Evan Husted
a205ec374b UI: More advanced IsVisible binding for update available button (idk why it's always showing) 2025-02-10 22:42:57 -06:00
Evan Husted
daa648dc40 UI: Correct visibility for new background update button 2025-02-10 22:25:04 -06:00
Evan Husted
1024aa8757 UI: Change the background updater notification to a persistent button on the status bar when not in a game 2025-02-10 22:13:58 -06:00
Evan Husted
13388e972a UI: RPC: add image asset for Bluey: The Video Game 2025-02-10 20:00:59 -06:00
Evan Husted
1eb78872d8 misc: chore: annoyed I missed this, it's very obvious 2025-02-10 19:51:28 -06:00
Evan Husted
fe9fe2a10f UI: Added option to check for updates in the background 2025-02-10 19:28:46 -06:00
Evan Husted
6ab899f621 misc: chore: [ci skip] Use explicit types & target-typed new 2025-02-10 16:44:26 -06:00
FluffyOMC
faacec9801
JIT Cache Regions + HLE SoNoSigpipe BSD socket mapping (#615)
Instead of one big 2048MB JIT Cache that'd crash the emulator when maxed
out, we now have it where we add 256MB JIT Cache regions when needed,
helping reduce allocated memory where games don't use the JIT cache for
it, and helping bigger games that DO need JIT cache bigger than 2048MB!

![image](https://github.com/user-attachments/assets/ff17dc48-6028-4377-8c73-746ab21ab83b)
(SSBU goes past the 2048MB JIT Cache limit that would normally crash
Ryujinx ^)

Also I added a BSD socket that Baba is You's networking for downloading
custom levels uses.
2025-02-10 15:53:44 -06:00
Evan Husted
55fdb3f6b2 headless: Default to Vulkan 2025-02-10 15:45:09 -06:00
Evan Husted
1129ab0e8c misc: chore: Remove unused property in ApplicationData 2025-02-10 15:44:58 -06:00
Evan Husted
b6b391b2cf misc: chore: [ci skip] Remove unused 'using' directives from solution 2025-02-10 14:34:12 -06:00
Evan Husted
f3cf03495d misc: add the ability to ignore UI logs when using trace & debug log levels 2025-02-10 14:25:47 -06:00
Evan Husted
7bce8206d5 misc: chore: small cleanups 2025-02-10 13:59:25 -06:00
Evan Husted
efa0cc7554 UI: Show issue labels of games in the tooltip on playability status 2025-02-09 21:15:38 -06:00
Evan Husted
1c0813d09d misc: chore: [ci skip] shorten lines in FormatterSpecBase.Format & consistently format them 2025-02-09 00:50:11 -06:00
Evan Husted
8bec09d7ff Merge remote-tracking branch 'origin/master' 2025-02-09 00:45:54 -06:00
Evan Husted
e4b4e94b56 misc: chore: cleanup Specs.cs 2025-02-09 00:45:46 -06:00
Evan Husted
764c9e9d4e misc: chore: unify GameSpec creation 2025-02-09 00:37:54 -06:00
Evan Husted
05e991db87 misc: chore: collapse all NSO emulator formatters into one method 2025-02-09 00:37:35 -06:00
shinyoyo
2cd876b1cb
Update Zh-CN Simplified Chinese (#642) 2025-02-08 21:33:20 -06:00
Evan Husted
93a298523f Dynamic Presence support for every NSO emulator 2025-02-08 16:52:07 -06:00
FluffyOMC
253cbb2810
Initial Implementation of SSBU PlayReport usage! (#638)
Currently, this has as many game modes as I could find to implement,
along with a list of all the characters in the game and their code ID.
2025-02-08 16:23:24 -06:00
Evan Husted
9c226dcc7a misc: chore: [ci skip] rename ValueFormatter to SingleValueFormatter and some minor cleanups 2025-02-08 01:34:44 -06:00
Evan Husted
30a534edcd misc: chore: [ci skip] generify Formatter Specs to be able to run formatters of different types at interleaving priorities 2025-02-08 01:26:23 -06:00
Evan Husted
1d88771d1b Play Report Analyzer v4
You can now access the *entire* play report data in any given value formatter.
The input types have been restructured and, notably, not every instance of Value has an ApplicationMetadata on it. It's now on the container type that also contains the matched values and the entire play report.
2025-02-08 00:22:34 -06:00
Evan Husted
4e8157688e UI: See what games do/don't have an image & dynamic RPC support in the Game Info popup 2025-02-07 18:34:11 -06:00
Evan Husted
5085af0050 UI: Changed the color of "Ingame" from yellow to orange to stand out better in light mode 2025-02-07 18:28:32 -06:00
Evan Husted
2c8edaf89e PlayReport: Add Sparse Multi Value formatters 2025-02-07 15:43:50 -06:00
Evan Husted
a4211fec33 UI: Properly space the play time & last play date in the game info popup 2025-02-06 22:56:25 -06:00
Evan Husted
d1da937fce misc: chore: [ci skip] XMLdocs on new Play Report Analyzer members 2025-02-05 19:51:43 -06:00
Evan Husted
4a8f98126f [ci skip] remove test 2025-02-05 19:45:29 -06:00
Evan Husted
e55629a908 misc: chore: [ci skip] Play Report Analyzer: Added Multi Value formatters 2025-02-05 19:42:36 -06:00
Evan Husted
c638a7daf8 misc: chore: Move Play Report analyzer into a dedicated namespace and remove the PlayReport name prefix on types 2025-02-05 19:27:44 -06:00
Piplup
5e5e180fea
PlayReportAnalyzer: Added Pokemon Scarlet and Violet (#630)
Every base game location excluding buildings are done, DLC locations
will be added at a later point
2025-02-05 18:32:27 -06:00
Hack茶ん
131fe71205
Update Korean translation (#624) 2025-02-05 02:40:37 -06:00
Evan Husted
6af388c623 misc: chore: [ci skip] oops forgot to localize the reset button & confirmation 2025-02-05 02:01:33 -06:00
Evan Husted
45cec4e7cf UI: In-app Configuration resetting 2025-02-05 01:42:27 -06:00
FluffyOMC
479b38f035
Add tooltips to game status (#625) 2025-02-05 00:42:20 -06:00
Evan Husted
3ecc7819cc UI: Fix the app list sort types using the newly changed localization keys 2025-02-04 23:47:24 -06:00
Evan Husted
4b1d94ccd8 misc: chore: [ci skip] use MultiplayerInfoConverter instance instead of constructing for every use 2025-02-04 23:36:36 -06:00
Evan Husted
4ae9f1c0d2 UI: Use Hosted Games & Player Count localization keys in list view too 2025-02-04 23:31:31 -06:00
Evan Husted
717851985e UI: Reorganize Game Info dialog popup + localization 2025-02-04 23:28:37 -06:00
Evan Husted
bd08a111a8 UI: Show what each value is in the Game Info dialog, add game icon 2025-02-04 22:47:12 -06:00
Evan Husted
1972a47f39 UI: Game stats button on right click for Grid view users 2025-02-04 19:32:17 -06:00
Evan Husted
222ceb818b misc: chore: Use ApplicationLibrary helpers for getting DLCs & Updates for a game 2025-02-04 18:21:49 -06:00
Evan Husted
b0fcc5bee1 misc: chore: Simplify HasCompatibilityEntry
(Totally didn't realize that SelectedApplication is already an ApplicationData)
2025-02-04 18:21:24 -06:00
Evan Husted
820e8f7375 [ci skip] UI: Strip dumped file information out of the DLC name 2025-02-04 18:10:28 -06:00
Evan Husted
e8a7d5b0b7 UI: Only show DLC RomFS button under Extract Data when DLCs are available.
Also convert the constructor of DlcSelectViewModel to expect a normal title id and not one already converted to the base ID.
2025-02-04 17:21:54 -06:00
Evan Husted
fafb99c702 misc: chore: [ci skip] don't even bother looking up the application; the tag present on the control *is* a valid title ID and can't reasonably change in between the tag being set and playability information being requested.
Even if it does, worst case scenario the compat list that pops up has no results.
2025-02-04 15:57:32 -06:00
Evan Husted
df9e6e4812 UI: Added the ability to view Compat information on right click, and on clicking the status itself like the title ID button. 2025-02-04 15:51:27 -06:00
Evan Husted
566f3d079a misc: chore: Play Report analyzer code simplification 2025-02-04 00:56:59 -06:00
Evan Husted
d7707d4176 UI: RPC: Only update presence if a value is actually different from the current presence 2025-02-03 23:12:50 -06:00
Evan Husted
7a9b62884a misc: chore: type-specific value accessors on PlayReportValue 2025-02-03 19:56:02 -06:00
Evan Husted
de9faf183a misc: chore: [ci skip] wrong element order 2025-02-03 19:45:05 -06:00
Evan Husted
0bf7c5dfa2 misc: chore: [ci skip] AlwaysReturn factory function to go with the AlwaysResets singleton one. 2025-02-03 19:23:47 -06:00
Evan Husted
11bc32d98e UI: RPC: Reset Details when switching between Master Mode and Normal Mode on the title screen. 2025-02-03 19:19:17 -06:00
Evan Husted
063430ea16 misc: chore: Use .Match 2025-02-03 19:18:31 -06:00
Evan Husted
65f08caaa3 misc: chore: .Match helper method on PlayReportAnalyzer.FormattedValue. 2025-02-03 19:18:17 -06:00
Evan Husted
f225b18c05 misc: chore: XMLDocs on PlayReportAnalyzer system.
- Change PlayReportValue to a basic class passed normally instead of a struct passed by reference
2025-02-03 18:54:38 -06:00