Evan Husted
ed64a63094
UI: Visually merge "Actions" and "Tools" menu bar items into Actions
...
The contents of the menu item are dependent on whether you're in a game.
No functionality has been removed.
2025-01-20 16:56:05 -06:00
Evan Husted
8df7ba2d56
i18n: Norwegian DLC RomFS dumping translation
2025-01-20 15:55:37 -06:00
LotP1
e743d78115
Add/fix service reported info ( #551 )
...
fixes the GetConfig service call, which now returns success correctly
adds support for getting the device serial number (which is fake and
reports as "RYU00000000000")
2025-01-20 14:59:54 -06:00
Evan Husted
04ba762710
UI: Move DLC RomFS dumping under normal RomFS dumping.
...
Also removed it from DLC manager.
2025-01-20 14:30:28 -06:00
Evan Husted
f42b2ed59d
misc: chore: more correct last used user checking
2025-01-20 13:33:59 -06:00
Evan Husted
d135385cab
Leftovers, oops
2025-01-20 09:32:38 -06:00
Evan Husted
b360f4e721
UI: Dump DLC RomFS.
...
You can access this in the Manage DLC screen, it's the new button on each DLC line.
Closes #548
2025-01-20 09:28:58 -06:00
Daenorth
290ac405ac
Updated Ukrainian translation by Rondo ( #543 )
...
Co-authored-by: rrondo <46533574+rrondo@users.noreply.github.com>
2025-01-19 21:00:40 -06:00
Evan Husted
bbd64fd5f0
misc: chore: Cleanup AppletMetadata usage
2025-01-19 19:40:49 -06:00
Evan Husted
6482e566ab
UI: Compat: Unload compatibility entries when the window closes.
2025-01-19 17:41:50 -06:00
Evan Husted
7fcd9b792e
UI: Compat: Update owned game title IDs when ApplicationLibrary app count updates
2025-01-19 17:41:31 -06:00
Evan Husted
e676fd8b17
UI: misc: simplify Intel Mac warning logic
2025-01-19 14:42:15 -06:00
Evan Husted
dd16e3cee1
misc: chore: very small cleanup in AvaHostUIHandler
2025-01-19 13:18:40 -06:00
Evan Husted
31e5f74e05
UI: misc: Replace spaces in Title with newlines when using custom title bar (since the Title is in an Avalonia tooltip)
2025-01-19 13:05:20 -06:00
Evan Husted
f2f099bddb
remove Async suffixes; they're factory methods not actual async methods.
2025-01-19 12:46:32 -06:00
Evan Husted
2616dc57fb
misc: chore: RelayCommand helper
2025-01-19 12:44:07 -06:00
Evan Husted
0cdf7cfe21
UI: Open cheat manager in catch-all try
2025-01-18 22:48:06 -06:00
Evan Husted
2ecf999569
misc: chore: change ThemeManager ThemeChanged to a basic Action since both arguments are unused
2025-01-18 22:48:06 -06:00
Daenorth
b612fc5155
Updated TitleIDs ( #541 )
...
Added more games to the RPC list. Now alphabetical.
2025-01-18 22:19:28 -06:00
Jacob
52269964b6
Add the player select applet. ( #537 )
...
This introduces the somewhat completed version of the Player Select
Applet, allowing users to select either a user or a guest from the UI.
Note: Selecting the guest more then once currently does not work.
closes https://github.com/Ryubing/Ryujinx/issues/532
2025-01-18 20:40:33 -06:00
Evan Husted
ccdddac8fc
Fix compile warnings
2025-01-18 19:34:31 -06:00
Daenorth
1bc30bf3ba
Update locales.json ( #538 )
...
Added a missing translation line
2025-01-18 18:40:51 -06:00
Evan Husted
4868fface8
UI: Intel Mac warning
...
Upon launch, shows a warning about using an Intel Mac. This will only show once every boot. You can only turn it off by getting a better system.
2025-01-18 15:33:05 -06:00
Evan Husted
6fca4492d0
misc: chore: Remove status update event stuff in Headless
2025-01-18 15:15:08 -06:00
Evan Husted
ade2f256e0
misc: chore: remove duplicate graphics debug levels in headless windows
2025-01-18 11:19:38 -06:00
Evan Husted
580b150c9a
Revert "infra: Conditionally compile Metal & OpenGL depending on if the target RuntimeIdentifier is mac"
...
This reverts commit 2f93a0f706
.
2025-01-18 10:57:02 -06:00
Evan Husted
e6bad52945
Revert "Only selectively compile Metal & fix some compilation issues"
...
This reverts commit beda3206e0
.
2025-01-18 10:56:58 -06:00
Evan Husted
beda3206e0
Only selectively compile Metal & fix some compilation issues
2025-01-18 10:52:32 -06:00
Evan Husted
2f93a0f706
infra: Conditionally compile Metal & OpenGL depending on if the target RuntimeIdentifier is mac
2025-01-18 10:38:29 -06:00
Evan Husted
80f44d9547
misc: chore: small cleanup
2025-01-18 10:33:57 -06:00
Evan Husted
b08e5db6d8
Headless: Dispose of inputmanager in a catch-all try
2025-01-18 10:30:19 -06:00
Evan Husted
6a291d4116
Headless: Use main UI logo for window icon instead of separate bmp
2025-01-18 10:26:12 -06:00
Evan Husted
6fc827fe67
headless: collapse headless window definition into a "Windows" folder, change GetWindowFlags to an abstract property.
2025-01-18 10:15:24 -06:00
Daniel Nylander
6cd4866d76
Updated sv_SE in locales.json ( #513 )
2025-01-17 18:04:18 -06:00
WilliamWsyHK
4d7ca5c0f0
Update Chinese translations ( #375 )
2025-01-17 17:35:34 -06:00
GabCoolGuy
a375faecc1
UI: Fix UpdateWaitWindow.axaml windows being too big on windows ( #314 )
2025-01-17 14:14:19 -06:00
LotP1
5aa071c59b
remove notice for unusual core counts ( #531 )
2025-01-17 05:50:42 -06:00
Daenorth
1018c9db8b
Update Norwegian Translation ( #503 )
...
Norwegian translation updated with the Compatibility list addition
2025-01-16 10:02:33 -06:00
Evan Husted
01ccd18726
UI: Meant to use that method in another place [ci-skip]
2025-01-16 09:52:35 -06:00
Evan Husted
abfbc6f4bc
UI: Prevent desynced RPC when toggling it off/on while in-game
2025-01-16 09:52:01 -06:00
Francesco Saltori
6a4bc02d7a
Update Italian translation ( #489 )
2025-01-16 06:38:36 -06:00
Hack茶ん
814c0526d2
Korean translations for compat list ( #502 )
2025-01-16 04:57:32 -06:00
Evan Husted
a5a4ef38e6
HLE: Stub IHidServer SetGestureOutputRanges ( #524 )
...
Lets "Donkey Kong Country Returns HD" get into main gameplay.
2025-01-16 02:39:39 -06:00
Evan Husted
c17e3bfcdf
genuinely dont know how that was still there, i thought i got rid of UI.Common
2025-01-15 03:01:17 -06:00
Evan Husted
017f46f318
HLE: misc: throw a more descriptive error when the loaded processes doesn't contain _latestPid (likely missing FW)
2025-01-15 03:01:17 -06:00
Keaton
fd4d801bfd
Various NuGet package updates ( #203 )
...
Updates the following packages:
**nuget: bump the avalonia group with 7 updates**
* Bump Avalonia, Avalonia.Controls.DataGrid, Avalonia.Desktop,
Avalonia.Diagnostics, and Avalonia.Markup.Xaml.Loader from 11.0.10 to
11.0.13
* Bump Avalonia.Svg and Avalonia.Svg.Skia from 11.0.0.18 to 11.0.0.19
**nuget: bump non-avalonia packages**
* Bump Concentus from 2.2.0 to 2.2.2
* Bump Microsoft.IdentityModel.JsonWebTokens from 8.1.2 to 8.3.0
* Bump Silk.NET.Vulkan group with 3 updates (2.21.0 to 2.22.0)
* Bump SkiaSharp group with 2 updates (2.88.7 to 2.88.9)
2025-01-13 11:15:05 -06:00
shinyoyo
c2ae49eb47
Add some missing Simplified Chinese translations ( #515 )
2025-01-12 12:33:27 -06:00
Evan Husted
0dd789e8a5
misc: chore: remove redundant trimming on CompatibilityEntry.GameName init
2025-01-11 01:26:34 -06:00
Evan Husted
41c8fd8194
misc: chore: lol this field was misspelled
2025-01-10 23:23:53 -06:00
Evan Husted
d4a7ee25ea
misc: chore: use ObservableProperty on input view models
2025-01-10 23:23:05 -06:00
Evan Husted
3141c560fb
misc: chore: remove sender parameter from LdnGameData receieved event
2025-01-10 23:15:55 -06:00
Evan Husted
de341b285b
misc: use ObservableProperty on HotkeyConfig fields
2025-01-10 23:15:37 -06:00
Evan Husted
cc95e80ee9
misc: chore: Move converters into a directory in Helpers. Namespace unchanged
2025-01-10 20:24:53 -06:00
Evan Husted
d75ce52bd4
UI: Show play time in one time unit, maxing out at hours.
2025-01-10 20:23:47 -06:00
Evan Husted
4a4ea557de
UI: compat: show last updated date on entry hover
2025-01-10 01:43:34 -06:00
Evan Husted
33f42adb11
Merge remote-tracking branch 'origin/master'
2025-01-09 22:09:01 -06:00
LotP1
918ec1bde3
cores rework ( #505 )
...
This PR changes the core count to be defined in the device instead of
being a const value.
This is mostly a change for future features I want to implement and
should not impact any functionality.
The console will now log the range of cores requested from the
application, and for now, if the requested range is not 0 to 2 (the 3
cores used for application emulation), it will give an error message
which tells the user to contact me on discord. I'm doing this because
I'm interested in finding applications/games that don't use 3 cores and
the error will be removed in the future once I've gotten enough data.
2025-01-09 21:43:18 -06:00
Evan Husted
cca429d46a
misc: chore: restore not enable
2025-01-09 21:42:54 -06:00
Evan Husted
845c86f545
misc: chore: cleanup AppletMetadata.CanStart
2025-01-09 21:14:35 -06:00
Evan Husted
27993b789f
misc: chore: fix some compile warnings
2025-01-09 20:23:26 -06:00
Evan Husted
bdd890cf6f
UI: logger function name
2025-01-09 19:48:11 -06:00
Evan Husted
c5574b41a1
UI: collapse LoadFromStream into static ctor
...
pass the index get delegate to the struct instead of the entire header
2025-01-09 19:44:24 -06:00
Evan Husted
292e27f0da
UI: dispose CSV reader when done + use explicit types
2025-01-09 19:24:48 -06:00
Evan Husted
606e149bd3
UI: Create a ColumnIndices struct and pass it by reference to the row ctor instead of recomputing the column index for every column on every row
2025-01-09 18:48:15 -06:00
Evan Husted
384416953d
docs: compat: list title ID column first
2025-01-08 12:30:13 -06:00
Evan Husted
672f5df0f9
docs: compat: Remove issue_number & events_count columns
...
That's mostly for archival purposes; we don't need it.
2025-01-07 18:49:04 -06:00
Evan Husted
ef9c1416ec
UI: compat: Only use monospaced font for title ID
2025-01-07 04:49:20 -06:00
Evan Husted
5efa7d5dfa
UI: compat: remove custom ContentDialog derived type
2025-01-07 04:37:36 -06:00
Evan Husted
f4272b05fa
UI: Compat list disclaimer
2025-01-07 03:53:10 -06:00
Evan Husted
d8265f7772
Embed compatibility list into executable
...
instead of downloading
Co-Authored-By: Vita Chumakova <me@ezhevita.dev>
2025-01-07 03:37:07 -06:00
Evan Husted
259526430c
UI: Properly space language menu items instead of prepending a space to the language name
2025-01-07 00:36:22 -06:00
Evan Husted
b5fafb6394
UI: stop using async voids in MainMenuBarView; use RelayCommands
2025-01-06 23:52:20 -06:00
Evan Husted
323c356d9c
UI: Widen compatibility list, and make search box take up all space horizontally
2025-01-06 22:03:39 -06:00
Evan Husted
30b22ce6ba
UI: fix nullref
2025-01-06 08:02:37 -06:00
Evan Husted
9acecc9eb2
UI: default OnlyShowOwnedGames in compat list to true
2025-01-06 07:53:27 -06:00
Evan Husted
4193a37a91
these files are a little bit needed
2025-01-06 07:38:11 -06:00
Evan Husted
c4cc657b89
UI: Compatibility List Viewer
2025-01-06 07:31:57 -06:00
Evan Husted
845dd9a8db
vk: regression: potentially fix various random graphical anomalies
2025-01-05 22:25:05 -06:00
Evan Husted
987ab9be41
Fix part 2
2025-01-05 16:03:34 -06:00
Evan Husted
8a2bc3957a
UI: fix: new updates not being autoloaded
2025-01-05 15:45:01 -06:00
Evan Husted
850df38f1e
cleaup imports
2025-01-04 06:54:46 -06:00
Emmanuel Hansen
c8d598d5ac
use UnmanagedCallersOnly for delegates
2025-01-04 06:52:25 -06:00
Evan Husted
3e5b2bda38
UI: RPC: Goat Simulator 3 asset image
2025-01-03 22:25:32 -06:00
Evan Husted
9bb50fc6dd
misc: improve unpacking error & add nullability to SelectedIcon
2025-01-03 22:25:32 -06:00
Evan Husted
e956864697
misc: Remove needless AsObservableList
2025-01-03 22:25:32 -06:00
WilliamWsyHK
f43442f774
Include Hack for XC2 JP Edition ( #481 )
...
XC2 has 2 editions, one JP and one global. I own the JP version and
suffered from the soft-lock, meanwhile the current hack only works for
global edition, so PR is simply include JP edition from the hack.
2025-01-01 02:15:14 -06:00
Evan Husted
88d11d3d8d
misc: some cleanups and fix compile warnings
2025-01-01 02:14:59 -06:00
Evan Husted
391f57bdd2
misc: Headless: Inherit main input config
2025-01-01 01:55:10 -06:00
Evan Husted
fd2b5a7fc1
misc: Remove RendererHost AXAML
2025-01-01 01:55:10 -06:00
Otozinclus
37c165e9fc
Only delay shader translation on Metal ( #480 )
...
This way the Arbitrary Shader Translation Delay hack will no longer
affect shader loading when using Vulkan.
2025-01-01 00:18:17 -06:00
Daenorth
003a6d322b
Update to no_NO Norwegian Translation ( #475 )
...
Updated for time resync & auto graphics backend
2025-01-01 00:15:21 -06:00
jozz024
978d2c132b
add a keyboard shortcut for opening amiibo .bin files ( #461 )
2024-12-31 22:45:52 -06:00
Evan Husted
5d63706cea
misc: Bake in ValueEqual logic into ReactiveEventArgs
...
[ci skip]
2024-12-31 22:34:14 -06:00
Evan Husted
732aafd3bb
misc: Prevent value change logging when the value is changed to the same thing it was before the value change.
2024-12-31 22:23:08 -06:00
Evan Husted
3fa714bb72
misc: DateTimeOffset Extract extension from Gommon
2024-12-31 21:21:54 -06:00
Evan Husted
7c01633f13
UI: Show the path of the mod on the folder button
2024-12-31 21:15:50 -06:00
Evan Husted
27c5cba10b
misc: More Mvvm usage instead of writing out the observable properties
2024-12-31 21:11:57 -06:00
Evan Husted
3525d5ecd4
UI: clean up slider UI for shader translation delay
2024-12-31 20:11:49 -06:00
Evan Husted
6286501550
misc: do not log dirty hack changes if ShowDirtyHacks is disabled
2024-12-31 20:11:44 -06:00
Evan Husted
61ae427a4d
misc: Add CommunityToolkit.Mvvm for observable property generation; apply it to MainWindowViewModel for now.
2024-12-31 03:29:08 -06:00
Evan Husted
19d2883a35
UI: Store config migrations in a dictionary and loop through it to do migrations.
2024-12-31 02:51:14 -06:00
Evan Husted
617c03119f
misc: clean vsync toggle log
2024-12-31 00:52:39 -06:00
Evan Husted
e43d899e1d
misc: Use a few static helpers for Avalonia objects
2024-12-31 00:19:23 -06:00
Evan Husted
0cd09ea0c5
misc: Simplify ControlHolder checks in MainWindowViewModel
2024-12-31 00:04:23 -06:00
Evan Husted
4135d74e4d
UI: Only allow right click to create a context menu if a game is selected.
2024-12-30 23:50:55 -06:00
Evan Husted
bd29f658b1
misc: Forgot about OfType [ci skip]
2024-12-30 23:28:32 -06:00
Evan Husted
df150f0788
misc: Significantly reduce duplicated code in ConfigurationState migration logic. 300 lines removed; functionally identical.
2024-12-30 23:14:05 -06:00
Evan Husted
e50198b37d
Clarify DramSize XMLdoc
2024-12-30 23:11:59 -06:00
Evan Husted
f426945fec
misc: Rename DirtyHacks to DirtyHack
...
Rename DirtyHack.ShaderCompilationThreadSleep to ShaderTranslationDelay
Changed EnabledDirtyHack to a struct
rename DirtyHackCollection to DirtyHacks
2024-12-30 22:18:35 -06:00
Evan Husted
172869bfba
misc: cleanup applying the current dirty hacks to the config upon loading the json
2024-12-30 22:11:16 -06:00
Evan Husted
b6f88514f9
misc: Move BitTricks methods into BitUtils
...
Cleanup DirtyHackCollection
2024-12-30 22:11:16 -06:00
Hack茶ん
e92f52e56c
Korean translations for new locale keys ( #465 )
2024-12-30 21:13:43 -06:00
Evan Husted
318498eab0
misc: prefix ValidationTask with I, it's an interface
...
Mention in PR comment script that you now need to be logged into GitHub to download artifacts.
2024-12-30 20:57:18 -06:00
Evan Husted
a5cde8e006
misc: Update Gommon, apply new extension
2024-12-30 20:37:02 -06:00
Evan Husted
d0a344d632
Validation Project v2 ( #471 )
...
Original PR had issues in the CI when building.
> Refactor of the Validation System for more ease of use in the future.
The project now builds a standalone executable and executes it before
the main project is built or published.
Since it is now a standalone executable we are also able to use .NET
Core features as we are no longer locked to netstandard.
> The project currently includes 1 task, LocalesValidationTask, that
will check if the locales.json file has any of the following issues:
> - The json is invalid.
> - The json has locales with missing languages.
> - The json has locales with langauges that are just duplicates of the
en_US field.
> If the project is built or published locally it will also fix any
missing languages or duplicate fields.
---------
Co-authored-by: LotP1 <68976644+LotP1@users.noreply.github.com>
2024-12-30 20:31:27 -06:00
Otozinclus
ca66298817
Update Metal Games list ( #472 )
...
I tested let's go in most locations and did some battles and it runs
perfectly
Legends Arceus will freeze occasionally on Metal, so it was removed.
2024-12-30 20:28:35 -06:00
Evan Husted
9ae1c4380d
UI: Fix crashing when opening an Applet or application with no existing icon
2024-12-30 02:32:44 -06:00
Evan Husted
c88518bce2
Revert "Validation Project v2" ( #470 )
...
Reverts Ryubing/Ryujinx#444
2024-12-30 02:06:24 -06:00
LotP1
b2e1e553e4
Validation Project v2 ( #444 )
...
Refactor of the Validation System for more ease of use in the future.
The project now builds a standalone executable and executes it before
the main project is built or published.
Since it is now a standalone executable we are also able to use .NET
Core features as we are no longer locked to netstandard.
The project currently includes 1 task, LocalesValidationTask, that will
check if the locales.json file has any of the following issues:
The json is invalid.
The json has locales with missing languages.
The json has locales with langauges that are just duplicates of the
en_US field.
If the project is built or published locally it will also fix any
missing languages or duplicate fields.
---------
Co-authored-by: Evan Husted <gr33m11@gmail.com>
Co-authored-by: Evan Husted <greem@greemdev.net>
2024-12-30 01:54:25 -06:00
Marco Carvalho
699e1962b1
Prefer 'Convert.ToHexString' over call chains based on 'BitConverter.ToString' ( #428 ) [ci-skip]
...
Co-authored-by: Evan Husted <greem@greemdev.net>
2024-12-30 01:53:43 -06:00
WilliamWsyHK
e486b902b1
Skip processing application for LDN if it does not have control holder ( #460 ) [ci-skip]
2024-12-30 01:53:06 -06:00
Evan Husted
0ab5b41c4b
misc: Move dirty hack related stuff into a separate viewmodel, only show slider when translation delay is enabled.
2024-12-30 01:33:07 -06:00
Otozinclus
d10a478cce
Shader translation delay hack ( #469 )
...
A workaround to avoid a freeze when translating shaders with the Metal
backend, that would happen after changing version or going from Vulkan
to Metal.
Adds a delay in milliseconds, configurable in the UI behind the Dirty Hacks mechanism.
---------
Co-authored-by: Evan Husted <greem@greemdev.net>
2024-12-30 01:12:51 -06:00
Evan Husted
ec1020b165
UI: Dirty hacks clarification [ci skip]
2024-12-30 01:10:40 -06:00
Evan Husted
da8ea06074
misc: Small cleanups
2024-12-30 00:14:55 -06:00
Evan Husted
7f9dccb293
misc: chore: Cleanup DummyHardwareDeviceDriver.cs
2024-12-30 00:09:31 -06:00
Evan Husted
8e4a77aba0
UI: Text in the shader translation slider tooltip
2024-12-30 00:09:19 -06:00
Evan Husted
8fd8a776c9
misc: prevent crashes
2024-12-29 23:39:40 -06:00
Evan Husted
eec92c242c
misc: Remove shader translation delay dirty hack from UI
...
it doesn't do anything
2024-12-29 22:55:33 -06:00
Evan Husted
42a739d34c
misc: Expose DirtyHacks on GpuContext
2024-12-29 22:21:09 -06:00
Evan Husted
f362bef43d
misc: Overhaul DirtyHacks saving to support storing a value alongside an off/off flag.
2024-12-29 21:17:01 -06:00
Evan Husted
f5ce539de9
misc: Move the rest of Ryujinx.UI.Common into other parts of the project.
2024-12-29 19:28:27 -06:00
Evan Husted
4f699afe7a
misc: Move shortcut files into Avalonia project
2024-12-29 19:13:06 -06:00
Evan Husted
6caab1aa37
misc: move Models & Helpers into Common & Avalonia projects
2024-12-29 19:09:28 -06:00
Evan Husted
9baaa2b8f8
misc: Move image assets to Avalonia project
2024-12-29 18:37:37 -06:00
Evan Husted
7f376b4f45
misc: Move SystemInfo into Avalonia project
2024-12-29 18:13:38 -06:00
Evan Husted
32cdccde12
misc: Move UserError to Common project
2024-12-29 18:06:18 -06:00
Evan Husted
cbd851d00e
misc: Forgot about ReactiveObject
2024-12-29 04:16:08 -06:00
Evan Husted
f463ea1c5d
misc: Refactor Discord integration to listen on TitleIDs.CurrentApplication changes instead of waiting to be directly told when to change states.
2024-12-29 03:27:05 -06:00
Evan Husted
1dd69912b1
Partial revert, decouple TitleIDs.CurrentApplication from shader cache stuff; as I want that to ALWAYS reflect the current app.
2024-12-29 03:02:56 -06:00
Evan Husted
1fbb0d8e7d
metal: also disable vsync for custom refresh rates
2024-12-29 02:21:25 -06:00
Evan Husted
9ee3f1ff36
metal: add PKL Arceus to MetalGreatTitles
2024-12-29 00:28:18 -06:00
Evan Husted
d052d74ac4
misc: Remove duplicate prefix in GPU information line in log
2024-12-29 00:27:23 -06:00
Evan Husted
df91c4c57a
UI: Fix Title updates being not formatted
2024-12-29 00:08:20 -06:00
Evan Husted
2aaaa7872f
UI: Improve XC2 hack hover tooltip information
2024-12-28 22:28:40 -06:00
Evan Husted
b5999583d6
misc: this is C# XMLdocs not Javadocs
2024-12-28 22:08:37 -06:00
Evan Husted
8b3a945b5f
misc: Dirty Hacks
...
Enable this settings screen via a boolean in Config.json
First one is the xb2 menu softlock fix
2024-12-28 22:04:21 -06:00
Evan Husted
09107b67ff
misc: Remove GAL/Configuration duplicate enums
2024-12-28 05:08:21 -06:00
Evan Husted
12b264af44
Headless in Avalonia v2 ( #448 )
...
Launch the Ryujinx.exe, first argument --no-gui or nogui, and the rest of the arguments should be your normal headless script. You can include the new option --use-main-config which will provide any arguments that you don't, filled in from your main config made by the UI.
Input config is not inherited at this time.
2024-12-28 03:49:06 -06:00
heihei123456780
77a9246825
Updated zh-CN translation ( #440 )
2024-12-28 02:42:25 -06:00
Evan Husted
7d54424048
misc: Use selector fields
2024-12-27 21:31:46 -06:00
Evan Husted
664c63c6a8
metal: Bump SharpMetal to preview 21
2024-12-27 20:47:43 -06:00
Elijah Fronzak
153d1ef06b
ru_RU locale update ( #450 )
...
Co-authored-by: Evan Husted <greem@greemdev.net>
2024-12-27 18:45:42 -06:00
Daniel Nylander
e1e4e5d2d5
Swedish translation ( #446 )
...
Co-authored-by: LotP1 <68976644+LotP1@users.noreply.github.com>
2024-12-27 17:58:58 -06:00
Evan Husted
56e45ae648
misc: Collapse LdnGameDataArray into the main class as an inner class
...
- privated the constructor; only obtainable by the static helper on the main LdnGameData class.
- constructor logic now in the static helper; constructor just directly sets the data it's given.
2024-12-27 15:33:31 -06:00
Evan Husted
07074272ca
Revert "UI: Directly proxy window properties on the view model back to the stored window"
...
This reverts commit 9754d247b5
.
2024-12-27 15:24:57 -06:00
Evan Husted
d3bc3a1081
UI: Simplify LDN data logic
2024-12-27 01:32:23 -06:00
Evan Husted
c69881a0a2
UI: chore: remove direct static MainWindowViewModel reference
2024-12-27 00:47:57 -06:00
Evan Husted
1bc0159139
Once again, I am stupid
2024-12-27 00:41:50 -06:00
Evan Husted
0733b7d0a1
chore: Remove duplicate VSyncMode enum in GAL
2024-12-27 00:38:12 -06:00
Evan Husted
9df1366fa1
I may be stu-- nah. I am here. I am stupid for this one.
2024-12-27 00:00:29 -06:00
Evan Husted
c73b5bdf46
metal: wip: allow getting/setting developerHUDProperies
2024-12-26 23:58:55 -06:00
Evan Husted
9754d247b5
UI: Directly proxy window properties on the view model back to the stored window
2024-12-26 23:32:53 -06:00
Evan Husted
267e9f6350
UI: Redirect IME errors to Debug instead of error
2024-12-26 23:13:35 -06:00
Evan Husted
d7b3dd12d1
UI: Set title bar icon to the already loaded one
2024-12-26 22:58:49 -06:00
Evan Husted
c9b2a6b1f1
metal: Try and see if this lets VSync turn off.
...
(cherry picked from commit 9558b37716
)
2024-12-26 22:46:18 -06:00
Evan Husted
17233d30da
misc: give various threads dedicated names
...
Move all title ID lists into a TitleIDs class in Ryujinx.Common, with helpers.
Unify & simplify Auto graphics backend selection logic
2024-12-26 00:29:00 -06:00
Otozinclus
2bf48f57d2
Add more games to metal list ( #447 )
...
Mario Kart 8 Deluxe and Deltarune got tested by Isaac with help from
Peri previosly (His video: https://www.youtube.com/watch?v=GEVre_0ZVUg
)
Captain Toad, Cuphead and Animal Crossing I tested myself (side-by-side
Video comparison: https://youtu.be/auNS9MmZMPI )
Additional information:
Cuphead has flickering issues with certain UI elements on Vulkan via
MoltenVK. Metal fixes those and introduces no new issues, according to
my testing.
Animal Crossing is accurate, except for it having broken backgrounds in
interiors, causing them to appear as white instead of black. This is
caused by a hardware level sampler bug, that isaac never got to find a
workaround for.
However, this issue happens with Vulkan via MoltenVK as well, both Metal
and Vulkan have this issue, therefore Metal shouldn't have any downside
compared to using Vulkan in this game.
2024-12-25 14:19:53 -06:00
Evan Husted
412d4065b8
UI: Abstract applet launch logic for future potential applets
...
Optimize locale loading (remove always loading english, that was only needed with the old system)
2024-12-25 00:56:01 -06:00
Evan Husted
e6644626fc
UI: Fix negative space savings in XCI trimmer
2024-12-25 00:06:29 -06:00
Evan Husted
0bacdb8765
Improve locale file parsing error descriptions
2024-12-24 22:19:58 -06:00
Evan Husted
0ca4d6e921
misc: Move StatusBarSeparator into Controls namespace, rename to MiniVerticalSeparator
...
add bulk property change event method
give each markup extension its own property name
2024-12-24 21:55:12 -06:00
Evan Husted
f0aa7eedf6
lol
2024-12-24 21:15:13 -06:00
Evan Husted
41acc4b1f3
UI: misc: Collapse repeated identical Border usages into a helper control.
2024-12-24 21:14:17 -06:00
Evan Husted
7aede70ba9
UI: Make custom title bar window controls extend exactly as long as the menu bar is tall
2024-12-24 21:00:41 -06:00
Evan Husted
a0a4f78cff
UI: Thin down the borders of the app icon a little bit and trim down the file size significantly.
2024-12-24 20:47:14 -06:00
Evan Husted
16a60fdf12
UI: Rename App to RyujinxApp
...
Add more NotificationHelper methods
Simplify ID copy logic
2024-12-24 13:39:48 -06:00
Evan Husted
4d7350fc6e
UI: Copy Title ID by clicking on it.
2024-12-24 13:23:43 -06:00
Evan Husted
b05eab21a2
misc: always log backend when creating embeddedwindow
2024-12-24 01:40:29 -06:00
Evan Husted
ff667a5c84
chore: Fix .ctor message source
2024-12-24 01:35:27 -06:00
Evan Husted
2f540dc88c
infra: chore: fix/silence compile warnings
2024-12-24 01:23:01 -06:00
Evan Husted
3cb996bf5c
UI: Log backend used when Auto is selected
2024-12-24 01:15:23 -06:00
Evan Husted
852823104f
EXPERIMENTAL: Metal backend ( #441 )
...
This is not a continuation of the Metal backend; this is simply bringing
the branch up to date and merging it as-is behind an experiment.
---------
Co-authored-by: Isaac Marovitz <isaacryu@icloud.com>
Co-authored-by: Samuliak <samuliak77@gmail.com>
Co-authored-by: SamoZ256 <96914946+SamoZ256@users.noreply.github.com>
Co-authored-by: Isaac Marovitz <42140194+IsaacMarovitz@users.noreply.github.com>
Co-authored-by: riperiperi <rhy3756547@hotmail.com>
Co-authored-by: Gabriel A <gab.dark.100@gmail.com>
2024-12-24 00:55:16 -06:00
Daenorth
3094df54dd
Update Norwegian Translation ( #418 )
...
swiggybobo
2024-12-23 17:03:33 -06:00
GabCoolGuy
a560d2efdb
UI: Added missing french locales/Translated french locales ( #415 )
...
Custom refresh rate locales and fixed a couple others too
2024-12-23 15:43:06 -06:00
asfasagag
a270dc721c
UI: Option to resize window to 1440p, 2160p ( #432 )
...
Minor but useful quality of life addition
2024-12-22 22:49:40 -06:00
Evan Husted
23b0b22400
UI: Ensure last played date & time are always on 2 separate lines, for consistency.
2024-12-22 16:08:12 -06:00
Evan Husted
3dfbf55611
Merge remote-tracking branch 'origin/master'
2024-12-22 16:01:19 -06:00
Evan Husted
cb355f504d
UI: Rearrange help menu item & merge wiki page link buttons into a "category" button.
2024-12-22 16:01:09 -06:00
Marco Carvalho
b5483d8fe0
Prefer generic overload when type is known ( #430 )
2024-12-22 13:23:35 -06:00
Evan Husted
8259f790d7
misc: Cleanup locale validator
2024-12-22 13:19:10 -06:00
Evan Husted
1ea345faa7
UI: Move Match PC Time to next to the time selector & change label & tooltip to clarify behavior further.
2024-12-22 12:53:48 -06:00
Marco Carvalho
5913ceda40
Avoid zero-length array allocations ( #427 )
2024-12-22 11:36:05 -06:00
Marco Carvalho
decd37ce6d
Add missing "yield return" ( #424 )
2024-12-21 23:28:31 -06:00
Hack茶ん
67ec10feea
Korean translation update ( #422 )
2024-12-21 22:46:57 -06:00
Evan Husted
4c7cb54ec6
misc: I may be stupid
2024-12-21 21:52:04 -06:00
Evan Husted
f898a5ecf4
Remove code references to having a flatpak version
2024-12-21 20:06:59 -06:00
Evan Husted
2fac0f4db1
Specify it's date & time
2024-12-21 20:00:16 -06:00
Evan Husted
0f18df982f
UI: localize the button & make it smaller
2024-12-21 19:59:16 -06:00
Evan Husted
d9fe0da345
UI: Button to set emulator time based on system time in settings, under the time settings.
...
Partially resolves #355 . I think that wanted automatic. If automatic functionality is still desired even with this change then that will be considered.
2024-12-21 19:43:40 -06:00
Evan Husted
1f0fa525a3
UI: some languages did already say Firmware version oddly enough
2024-12-21 19:03:08 -06:00
Evan Husted
e15a207656
misc: Improve broken locale.json crash message
2024-12-21 18:58:53 -06:00
Evan Husted
77ef82d92a
misc: Cache LocalesJson when loading locale
2024-12-21 18:57:05 -06:00
Evan Husted
ba199f4325
UI: Change "System Version" to "Firmware Version" and change 0.0 when firmware is not installed to NaN
2024-12-21 18:34:07 -06:00
Evan Husted
4171913baf
misc: One additional usage of Lock & comment why it's not used on the others.
2024-12-21 17:05:55 -06:00
Evan Husted
5b36a9cf9f
chore: small cleanups
2024-12-21 17:05:55 -06:00
GabCoolGuy
a460eda195
UI: Fixed some light theme colors ( #420 )
...
Closes #419
2024-12-21 11:19:29 -06:00
sunshineinabox
c77c1acd08
Resolve Image Usage Validation Error ( #296 )
...
This was a missed change that would resolve Image Usage validation error
that is created fairly frequently.
``VUID-VkImageViewCreateInfo-pNext-02662(ERROR / SPEC): msgNum:
-55646969 - Validation Error: [ VUID-VkImageViewCreateInfo-pNext-02662 ]
Object 0: handle = 0x260b9d1f6b8, type = VK_OBJECT_TYPE_IMAGE; |
MessageID = 0xfcaee507 | vkCreateImageView():
pCreateInfo->pNext<VkImageViewUsageCreateInfo>.usage
(VK_IMAGE_USAGE_SAMPLED_BIT|VK_IMAGE_USAGE_STORAGE_BIT) must not include
any bits that were not set in VkImageCreateInfo::usage
(VK_IMAGE_USAGE_TRANSFER_SRC_BIT|VK_IMAGE_USAGE_TRANSFER_DST_BIT|VK_IMAGE_USAGE_SAMPLED_BIT|VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT)
of the image. The Vulkan spec states: If the pNext chain includes a
VkImageViewUsageCreateInfo structure, and image was not created with a
VkImageStencilUsageCreateInfo structure included in the pNext chain of
VkImageCreateInfo, its usage member must not include any bits that were
not set in the usage member of the VkImageCreateInfo structure used to
create image
(https://vulkan.lunarg.com/doc/view/1.3.290.0/windows/1.3-extensions/vkspec.html#VUID-VkImageViewCreateInfo-pNext-02662 )
Objects: 1
[0] 0x260b9d1f6b8, type: 10, name: NULL
``
2024-12-20 16:31:05 -06:00
Evan Husted
2fa3a7bfa1
HLE: rename AmiiboDecrypter to AmiiboDecryptor
2024-12-20 15:44:01 -06:00
Evan Husted
381921390a
UI: Only show Amiibo bin scan menu item if the key file exists
2024-12-20 15:41:18 -06:00
Jacobwasbeast
221524d879
Added Support for 532-Byte Amiibo BIN Files ( #412 )
...
Added functionality to load 532-byte Amiibo BIN files, commonly used in
Tagmo and similar tools. These files were missing the following pages.
* 133 (85h) PWD
* 134 (86h) PACK RFUI
These pages can be added as null bytes if not present. The system seems
to function correctly without them.
2024-12-20 13:54:27 -06:00
LotP1
9cddf3b66b
Unified locales ( #391 )
...
Use 1 locales file instead of individual files for each langauge.
This makes it easier to keep track of what is missing.
The PR will automatically fix missing locales and throw an error if
anything is incorrect, by running the emulator. That way the person
adding a new locale or new language can just run the emulator once to
populate all the fields, so they can easily begin translating.
2024-12-20 13:27:11 -06:00
Jacobwasbeast
0adaa4cb96
Adds the ability to read and write to amiibo bin files ( #348 )
...
This introduces the ability to read and write game data and model
information from an Amiibo dump file (BIN format). Note that this
functionality requires the presence of a key_retail.bin file. For the
option to appear and function in the UI, ensure that the key_retail.bin
file is located in the <RyujinxData>/system folder.
2024-12-19 22:36:46 -06:00
Marco Carvalho
ff6628149d
Migrate to .NET 9 ( #198 )
2024-12-19 18:52:25 -06:00
Evan Husted
8db5a7e98b
UI: Fix logo aliasing
2024-12-17 21:20:49 -06:00
GabCoolGuy
8e00cb5232
UI: Add faq, setup and multiplayer guides to the Help dropdown ( #383 )
2024-12-15 10:45:37 -06:00
Evan Husted
2cd54d0da0
Remove icon padding
2024-12-14 08:03:17 -06:00
Evan Husted
b97b8ca8f5
Logo from PR #381 everywhere
2024-12-14 07:27:07 -06:00
Daenorth
1b9656e960
Norwegian Translation ( #338 )
2024-12-13 03:56:20 -06:00
Hack茶ん
8994e7476c
Korean Former Maintainers & About description translations ( #371 )
2024-12-13 03:54:07 -06:00
rrondo
b3944a18b7
Some changes to Ukrainian localization (uk_UA.json) ( #356 )
...
I made some small corrections and translated the lines that didn’t have
translations.
2024-12-10 11:58:53 -06:00
Evan Husted
1a005f96e7
Merge remote-tracking branch 'origin/master'
2024-12-08 13:05:47 -06:00
Evan Husted
072cd2824a
misc: chore: Simplify Updater version parsing.
2024-12-08 13:05:35 -06:00
Evan Husted
9da97bc911
misc: chore: Collapse XCIFileTrimmerLog implementations into a single class.
2024-12-08 13:05:09 -06:00
Evan Husted
39252b7267
UI: Update About window with the current status of the project.
2024-12-08 13:04:01 -06:00
Evan Husted
ec11bf2af9
i18n: Clean out old translations and reset outdated ones
2024-12-07 08:53:23 -06:00
bangfire
8ae72c1a00
Fix Windows Terminal hide/show functions ( #342 )
...
https://stackoverflow.com/a/78577080
2024-12-07 07:17:39 -06:00
Evan Husted
06abba25c1
UI: Adapt accent color to the user's system.
...
https://amwx.github.io/FluentAvaloniaDocs/pages/FATheme/Accents#using-the-systems-accent-color
2024-12-07 06:22:46 -06:00
Evan Husted
de00a71690
UI: Fix missing total DLC count.
...
Fixes #347 .
2024-12-07 05:48:11 -06:00
Evan Husted
315a1819c0
Attempt #2
2024-12-07 05:31:37 -06:00
Evan Husted
4ffb8aef12
Try and fix nullref
2024-12-07 05:21:16 -06:00
Evan Husted
290a6ad5de
HLE: extract custom NACP data functionality into a static helper for generic reuse elsewhere, and clarify magic numbers.
2024-12-07 04:30:04 -06:00
Evan Husted
eda4f4349b
headless: Actually log the command line errors
2024-12-07 04:06:22 -06:00
Evan Husted
5fbcb1f3a7
misc: chore: Cleanups & unused parameter removal
2024-12-07 04:06:22 -06:00
WilliamWsyHK
d00754477e
Add Firmware keyword in log if it is indeed firmware ( #343 )
...
Co-authored-by: LotP1 <rasmus.stilling.pedersen1@gmail.com>
2024-12-07 04:03:01 -06:00
maxdlpee
0bc1eddaeb
Update Spanish translation ( #332 )
...
- Added translations for XCI trimmer
- Added translations for Cabinet applet
- Added translations for Keys installer
- Other miscellaneous translations added
2024-12-06 21:57:35 -06:00
Luke Warner
baad1e313f
Stub Ldn.Lp2p.ISfService: 776 (DestroyGroup) ( #353 )
...
This prevents a crash in Mario Kart Live: Home Circuit that would occur
after exiting the kart pairing screen.
2024-12-06 14:43:31 -06:00
Hack茶ん
a1e6d11dcb
Update Korean translation ( #352 )
2024-12-06 09:18:09 -06:00
Evan Husted
1d0152b961
UI: Move Shader Compilation hint, graphics backend, and GPU manufacturer to the right side of the status bar, next to firmware version.
...
Removed the "Game:" prefix in front of FPS.
2024-12-04 03:37:21 -06:00
Evan Husted
07690e4527
chore: applets: Cleanup redundant ReadStruct implementations & provide a default implementation for IApplet#GetResult.
2024-12-04 02:24:40 -06:00
Jacobwasbeast
08b7257be5
Add the Cabinet Applet ( #340 )
...
This adds the missing Cabinet Applet, which allows for formatting
Amiibos and changing their names.
2024-12-02 23:40:02 -06:00
Luke Warner
17483aad24
ARMeilleure: Allow TPIDR2_EL0 to be set properly ( #339 )
2024-12-02 14:42:07 -06:00
Luke Warner
6b5cb151c3
Implement and stub services required for Mario Kart Live: Home Circuit ( #331 )
...
These changes allow Mario Kart Live: Home Circuit (v2.0.0) to boot into
menus. Kart functionality has not been implemented and will not work.
Version 1.0.0 is currently unsupported due to unimplemented ARM
registers. I plan on addressing this issue at a later date.
### Here is a list of the implemented and stubbed services in this PR:
#### Implemented:
Ldn.Lp2p.IServiceCreator: 0 (CreateNetworkService)
Ldn.Lp2p.IServiceCreator: 8 (CreateNetworkServiceMonitor)
Ldn.Lp2p.ISfService: 0 (Initialize)
Ldn.Lp2p.ISfServiceMonitor: 0 (Initialize)
Ldn.Lp2p.ISfServiceMonitor: 256 (AttachNetworkInterfaceStateChangeEvent)
Ldn.Lp2p.ISfServiceMonitor: 328 (AttachJoinEvent)
#### Stubbed:
Ldn.Lp2p.ISfService: 768 (CreateGroup)
Ldn.Lp2p.ISfService: 1536 (SendToOtherGroup)
Ldn.Lp2p.ISfService: 1544 (RecvFromOtherGroup)
Ldn.Lp2p.ISfServiceMonitor: 288 (GetGroupInfo)
Ldn.Lp2p.ISfServiceMonitor: 296 (GetGroupInfo2)
Ldn.Lp2p.ISfServiceMonitor: 312 (GetIpConfig)
2024-11-30 17:20:48 -06:00
LotP1
facc12a94a
JIT Sparse Function Table random crash fix ( #319 )
...
A couple of games have random crashing with the JIT Sparse Ftable changes, and it seems to have been caused by an insufficient int size returned by `AddressTableLevel#GetValue(ulong address)`.
It was 32 bits (Int32), but the GiantBlock (which is the current address table impl) uses potentially 36 bits for the first level.
2024-11-29 16:32:55 -06:00
Hack茶ん
8e55e6d6d7
Korean translation for key install tool ( #329 )
2024-11-29 15:39:11 -06:00
Nicola
346dfe9542
Added Tool for installing keys ( #233 )
...
#232

2024-11-28 17:32:07 -06:00
Jonas Henriksson
8a2b56cae6
Fix logic surrounding PushDescriptors in Vulkan ( #257 )
2024-11-28 17:00:12 -06:00
TheToid
baf179efdb
ignore macos attribute files ( #302 )
2024-11-28 16:55:51 -06:00
Evan Husted
2a72fb2088
UI: RPC: Add Diablo III
2024-11-26 17:15:11 -06:00
Luke Warner
0caeab2270
Remove 'Enter' hotkey in settings menu ( #95 )
...
This allows the Enter key to be bound to a button when using the
Avalonia UI.
2024-11-25 13:46:41 -06:00