Commit Graph

998 Commits

Author SHA1 Message Date
Francesco Saltori
6a4bc02d7a
Update Italian translation (#489) 2025-01-16 06:38:36 -06:00
Hack茶ん
814c0526d2
Korean translations for compat list (#502) 2025-01-16 04:57:32 -06:00
Evan Husted
a5a4ef38e6
HLE: Stub IHidServer SetGestureOutputRanges (#524)
Lets "Donkey Kong Country Returns HD" get into main gameplay.
2025-01-16 02:39:39 -06:00
Evan Husted
c17e3bfcdf genuinely dont know how that was still there, i thought i got rid of UI.Common 2025-01-15 03:01:17 -06:00
Evan Husted
017f46f318 HLE: misc: throw a more descriptive error when the loaded processes doesn't contain _latestPid (likely missing FW) 2025-01-15 03:01:17 -06:00
Keaton
fd4d801bfd
Various NuGet package updates (#203)
Updates the following packages:

**nuget: bump the avalonia group with 7 updates**

* Bump Avalonia, Avalonia.Controls.DataGrid, Avalonia.Desktop,
Avalonia.Diagnostics, and Avalonia.Markup.Xaml.Loader from 11.0.10 to
11.0.13
* Bump Avalonia.Svg and Avalonia.Svg.Skia from 11.0.0.18 to 11.0.0.19

**nuget: bump non-avalonia packages**

* Bump Concentus from 2.2.0 to 2.2.2
* Bump Microsoft.IdentityModel.JsonWebTokens from 8.1.2 to 8.3.0
* Bump Silk.NET.Vulkan group with 3 updates (2.21.0 to 2.22.0)
* Bump SkiaSharp group with 2 updates (2.88.7 to 2.88.9)
2025-01-13 11:15:05 -06:00
shinyoyo
c2ae49eb47
Add some missing Simplified Chinese translations (#515) 2025-01-12 12:33:27 -06:00
Evan Husted
0dd789e8a5 misc: chore: remove redundant trimming on CompatibilityEntry.GameName init 2025-01-11 01:26:34 -06:00
Evan Husted
41c8fd8194 misc: chore: lol this field was misspelled 2025-01-10 23:23:53 -06:00
Evan Husted
d4a7ee25ea misc: chore: use ObservableProperty on input view models 2025-01-10 23:23:05 -06:00
Evan Husted
3141c560fb misc: chore: remove sender parameter from LdnGameData receieved event 2025-01-10 23:15:55 -06:00
Evan Husted
de341b285b misc: use ObservableProperty on HotkeyConfig fields 2025-01-10 23:15:37 -06:00
Evan Husted
cc95e80ee9 misc: chore: Move converters into a directory in Helpers. Namespace unchanged 2025-01-10 20:24:53 -06:00
Evan Husted
d75ce52bd4 UI: Show play time in one time unit, maxing out at hours. 2025-01-10 20:23:47 -06:00
Evan Husted
4a4ea557de UI: compat: show last updated date on entry hover 2025-01-10 01:43:34 -06:00
Evan Husted
33f42adb11 Merge remote-tracking branch 'origin/master' 2025-01-09 22:09:01 -06:00
LotP1
918ec1bde3
cores rework (#505)
This PR changes the core count to be defined in the device instead of
being a const value.
This is mostly a change for future features I want to implement and
should not impact any functionality.
The console will now log the range of cores requested from the
application, and for now, if the requested range is not 0 to 2 (the 3
cores used for application emulation), it will give an error message
which tells the user to contact me on discord. I'm doing this because
I'm interested in finding applications/games that don't use 3 cores and
the error will be removed in the future once I've gotten enough data.
2025-01-09 21:43:18 -06:00
Evan Husted
cca429d46a misc: chore: restore not enable 2025-01-09 21:42:54 -06:00
Evan Husted
845c86f545 misc: chore: cleanup AppletMetadata.CanStart 2025-01-09 21:14:35 -06:00
Evan Husted
27993b789f misc: chore: fix some compile warnings 2025-01-09 20:23:26 -06:00
Evan Husted
bdd890cf6f UI: logger function name 2025-01-09 19:48:11 -06:00
Evan Husted
c5574b41a1 UI: collapse LoadFromStream into static ctor
pass the index get delegate to the struct instead of the entire header
2025-01-09 19:44:24 -06:00
Evan Husted
292e27f0da UI: dispose CSV reader when done + use explicit types 2025-01-09 19:24:48 -06:00
Evan Husted
606e149bd3 UI: Create a ColumnIndices struct and pass it by reference to the row ctor instead of recomputing the column index for every column on every row 2025-01-09 18:48:15 -06:00
Evan Husted
384416953d docs: compat: list title ID column first 2025-01-08 12:30:13 -06:00
Evan Husted
672f5df0f9 docs: compat: Remove issue_number & events_count columns
That's mostly for archival purposes; we don't need it.
2025-01-07 18:49:04 -06:00
Evan Husted
ef9c1416ec UI: compat: Only use monospaced font for title ID 2025-01-07 04:49:20 -06:00
Evan Husted
5efa7d5dfa UI: compat: remove custom ContentDialog derived type 2025-01-07 04:37:36 -06:00
Evan Husted
f4272b05fa UI: Compat list disclaimer 2025-01-07 03:53:10 -06:00
Evan Husted
d8265f7772 Embed compatibility list into executable
instead of downloading

Co-Authored-By: Vita Chumakova <me@ezhevita.dev>
2025-01-07 03:37:07 -06:00
Evan Husted
259526430c UI: Properly space language menu items instead of prepending a space to the language name 2025-01-07 00:36:22 -06:00
Evan Husted
b5fafb6394 UI: stop using async voids in MainMenuBarView; use RelayCommands 2025-01-06 23:52:20 -06:00
Evan Husted
323c356d9c UI: Widen compatibility list, and make search box take up all space horizontally 2025-01-06 22:03:39 -06:00
Evan Husted
30b22ce6ba UI: fix nullref 2025-01-06 08:02:37 -06:00
Evan Husted
9acecc9eb2 UI: default OnlyShowOwnedGames in compat list to true 2025-01-06 07:53:27 -06:00
Evan Husted
4193a37a91 these files are a little bit needed 2025-01-06 07:38:11 -06:00
Evan Husted
c4cc657b89 UI: Compatibility List Viewer 2025-01-06 07:31:57 -06:00
Evan Husted
845dd9a8db vk: regression: potentially fix various random graphical anomalies 2025-01-05 22:25:05 -06:00
Evan Husted
987ab9be41 Fix part 2 2025-01-05 16:03:34 -06:00
Evan Husted
8a2bc3957a UI: fix: new updates not being autoloaded 2025-01-05 15:45:01 -06:00
Evan Husted
850df38f1e cleaup imports 2025-01-04 06:54:46 -06:00
Emmanuel Hansen
c8d598d5ac use UnmanagedCallersOnly for delegates 2025-01-04 06:52:25 -06:00
Evan Husted
3e5b2bda38 UI: RPC: Goat Simulator 3 asset image 2025-01-03 22:25:32 -06:00
Evan Husted
9bb50fc6dd misc: improve unpacking error & add nullability to SelectedIcon 2025-01-03 22:25:32 -06:00
Evan Husted
e956864697 misc: Remove needless AsObservableList 2025-01-03 22:25:32 -06:00
WilliamWsyHK
f43442f774
Include Hack for XC2 JP Edition (#481)
XC2 has 2 editions, one JP and one global. I own the JP version and
suffered from the soft-lock, meanwhile the current hack only works for
global edition, so PR is simply include JP edition from the hack.
2025-01-01 02:15:14 -06:00
Evan Husted
88d11d3d8d misc: some cleanups and fix compile warnings 2025-01-01 02:14:59 -06:00
Evan Husted
391f57bdd2 misc: Headless: Inherit main input config 2025-01-01 01:55:10 -06:00
Evan Husted
fd2b5a7fc1 misc: Remove RendererHost AXAML 2025-01-01 01:55:10 -06:00
Otozinclus
37c165e9fc
Only delay shader translation on Metal (#480)
This way the Arbitrary Shader Translation Delay hack will no longer
affect shader loading when using Vulkan.
2025-01-01 00:18:17 -06:00
Daenorth
003a6d322b
Update to no_NO Norwegian Translation (#475)
Updated for time resync & auto graphics backend
2025-01-01 00:15:21 -06:00
jozz024
978d2c132b
add a keyboard shortcut for opening amiibo .bin files (#461) 2024-12-31 22:45:52 -06:00
Evan Husted
5d63706cea misc: Bake in ValueEqual logic into ReactiveEventArgs
[ci skip]
2024-12-31 22:34:14 -06:00
Evan Husted
732aafd3bb misc: Prevent value change logging when the value is changed to the same thing it was before the value change. 2024-12-31 22:23:08 -06:00
Evan Husted
3fa714bb72 misc: DateTimeOffset Extract extension from Gommon 2024-12-31 21:21:54 -06:00
Evan Husted
7c01633f13 UI: Show the path of the mod on the folder button 2024-12-31 21:15:50 -06:00
Evan Husted
27c5cba10b misc: More Mvvm usage instead of writing out the observable properties 2024-12-31 21:11:57 -06:00
Evan Husted
3525d5ecd4 UI: clean up slider UI for shader translation delay 2024-12-31 20:11:49 -06:00
Evan Husted
6286501550 misc: do not log dirty hack changes if ShowDirtyHacks is disabled 2024-12-31 20:11:44 -06:00
Evan Husted
61ae427a4d misc: Add CommunityToolkit.Mvvm for observable property generation; apply it to MainWindowViewModel for now. 2024-12-31 03:29:08 -06:00
Evan Husted
19d2883a35 UI: Store config migrations in a dictionary and loop through it to do migrations. 2024-12-31 02:51:14 -06:00
Evan Husted
617c03119f misc: clean vsync toggle log 2024-12-31 00:52:39 -06:00
Evan Husted
e43d899e1d misc: Use a few static helpers for Avalonia objects 2024-12-31 00:19:23 -06:00
Evan Husted
0cd09ea0c5 misc: Simplify ControlHolder checks in MainWindowViewModel 2024-12-31 00:04:23 -06:00
Evan Husted
4135d74e4d UI: Only allow right click to create a context menu if a game is selected. 2024-12-30 23:50:55 -06:00
Evan Husted
bd29f658b1 misc: Forgot about OfType [ci skip] 2024-12-30 23:28:32 -06:00
Evan Husted
df150f0788 misc: Significantly reduce duplicated code in ConfigurationState migration logic. 300 lines removed; functionally identical. 2024-12-30 23:14:05 -06:00
Evan Husted
e50198b37d Clarify DramSize XMLdoc 2024-12-30 23:11:59 -06:00
Evan Husted
f426945fec misc: Rename DirtyHacks to DirtyHack
Rename DirtyHack.ShaderCompilationThreadSleep to ShaderTranslationDelay
Changed EnabledDirtyHack to a struct
rename DirtyHackCollection to DirtyHacks
2024-12-30 22:18:35 -06:00
Evan Husted
172869bfba misc: cleanup applying the current dirty hacks to the config upon loading the json 2024-12-30 22:11:16 -06:00
Evan Husted
b6f88514f9 misc: Move BitTricks methods into BitUtils
Cleanup DirtyHackCollection
2024-12-30 22:11:16 -06:00
Hack茶ん
e92f52e56c
Korean translations for new locale keys (#465) 2024-12-30 21:13:43 -06:00
Evan Husted
318498eab0 misc: prefix ValidationTask with I, it's an interface
Mention in PR comment script that you now need to be logged into GitHub to download artifacts.
2024-12-30 20:57:18 -06:00
Evan Husted
a5cde8e006 misc: Update Gommon, apply new extension 2024-12-30 20:37:02 -06:00
Evan Husted
d0a344d632
Validation Project v2 (#471)
Original PR had issues in the CI when building.

> Refactor of the Validation System for more ease of use in the future.
The project now builds a standalone executable and executes it before
the main project is built or published.
Since it is now a standalone executable we are also able to use .NET
Core features as we are no longer locked to netstandard.

> The project currently includes 1 task, LocalesValidationTask, that
will check if the locales.json file has any of the following issues:
>   - The json is invalid.
>   - The json has locales with missing languages.
> - The json has locales with langauges that are just duplicates of the
en_US field.

> If the project is built or published locally it will also fix any
missing languages or duplicate fields.

---------

Co-authored-by: LotP1 <68976644+LotP1@users.noreply.github.com>
2024-12-30 20:31:27 -06:00
Otozinclus
ca66298817
Update Metal Games list (#472)
I tested let's go in most locations and did some battles and it runs
perfectly

Legends Arceus will freeze occasionally on Metal, so it was removed.
2024-12-30 20:28:35 -06:00
Evan Husted
9ae1c4380d UI: Fix crashing when opening an Applet or application with no existing icon 2024-12-30 02:32:44 -06:00
Evan Husted
c88518bce2
Revert "Validation Project v2" (#470)
Reverts Ryubing/Ryujinx#444
2024-12-30 02:06:24 -06:00
LotP1
b2e1e553e4
Validation Project v2 (#444)
Refactor of the Validation System for more ease of use in the future.
The project now builds a standalone executable and executes it before
the main project is built or published.
Since it is now a standalone executable we are also able to use .NET
Core features as we are no longer locked to netstandard.

The project currently includes 1 task, LocalesValidationTask, that will
check if the locales.json file has any of the following issues:
The json is invalid.
The json has locales with missing languages.
The json has locales with langauges that are just duplicates of the
en_US field.

If the project is built or published locally it will also fix any
missing languages or duplicate fields.

---------

Co-authored-by: Evan Husted <gr33m11@gmail.com>
Co-authored-by: Evan Husted <greem@greemdev.net>
2024-12-30 01:54:25 -06:00
Marco Carvalho
699e1962b1
Prefer 'Convert.ToHexString' over call chains based on 'BitConverter.ToString' (#428) [ci-skip]
Co-authored-by: Evan Husted <greem@greemdev.net>
2024-12-30 01:53:43 -06:00
WilliamWsyHK
e486b902b1
Skip processing application for LDN if it does not have control holder (#460) [ci-skip] 2024-12-30 01:53:06 -06:00
Evan Husted
0ab5b41c4b misc: Move dirty hack related stuff into a separate viewmodel, only show slider when translation delay is enabled. 2024-12-30 01:33:07 -06:00
Otozinclus
d10a478cce
Shader translation delay hack (#469)
A workaround to avoid a freeze when translating shaders with the Metal
backend, that would happen after changing version or going from Vulkan
to Metal. 

Adds a delay in milliseconds, configurable in the UI behind the Dirty Hacks mechanism.

---------

Co-authored-by: Evan Husted <greem@greemdev.net>
2024-12-30 01:12:51 -06:00
Evan Husted
ec1020b165 UI: Dirty hacks clarification [ci skip] 2024-12-30 01:10:40 -06:00
Evan Husted
da8ea06074 misc: Small cleanups 2024-12-30 00:14:55 -06:00
Evan Husted
7f9dccb293 misc: chore: Cleanup DummyHardwareDeviceDriver.cs 2024-12-30 00:09:31 -06:00
Evan Husted
8e4a77aba0 UI: Text in the shader translation slider tooltip 2024-12-30 00:09:19 -06:00
Evan Husted
8fd8a776c9 misc: prevent crashes 2024-12-29 23:39:40 -06:00
Evan Husted
eec92c242c misc: Remove shader translation delay dirty hack from UI
it doesn't do anything
2024-12-29 22:55:33 -06:00
Evan Husted
42a739d34c misc: Expose DirtyHacks on GpuContext 2024-12-29 22:21:09 -06:00
Evan Husted
f362bef43d misc: Overhaul DirtyHacks saving to support storing a value alongside an off/off flag. 2024-12-29 21:17:01 -06:00
Evan Husted
f5ce539de9 misc: Move the rest of Ryujinx.UI.Common into other parts of the project. 2024-12-29 19:28:27 -06:00
Evan Husted
4f699afe7a misc: Move shortcut files into Avalonia project 2024-12-29 19:13:06 -06:00
Evan Husted
6caab1aa37 misc: move Models & Helpers into Common & Avalonia projects 2024-12-29 19:09:28 -06:00
Evan Husted
9baaa2b8f8 misc: Move image assets to Avalonia project 2024-12-29 18:37:37 -06:00
Evan Husted
7f376b4f45 misc: Move SystemInfo into Avalonia project 2024-12-29 18:13:38 -06:00
Evan Husted
32cdccde12 misc: Move UserError to Common project 2024-12-29 18:06:18 -06:00
Evan Husted
cbd851d00e misc: Forgot about ReactiveObject 2024-12-29 04:16:08 -06:00
Evan Husted
f463ea1c5d misc: Refactor Discord integration to listen on TitleIDs.CurrentApplication changes instead of waiting to be directly told when to change states. 2024-12-29 03:27:05 -06:00
Evan Husted
1dd69912b1 Partial revert, decouple TitleIDs.CurrentApplication from shader cache stuff; as I want that to ALWAYS reflect the current app. 2024-12-29 03:02:56 -06:00