Files
KytyPS5/src/graphics/shader/recompiler/ShaderRecompiler.h
T

52 lines
2.1 KiB
C++

#ifndef EMULATOR_INCLUDE_EMULATOR_GRAPHICS_SHADER_RECOMPILER_SHADERRECOMPILER_H_
#define EMULATOR_INCLUDE_EMULATOR_GRAPHICS_SHADER_RECOMPILER_SHADERRECOMPILER_H_
#include "common/common.h"
#include "common/stringUtils.h"
#include "graphics/shader/recompiler/ir/ResourceMaterialization.h"
#include "graphics/shader/shader.h"
#include <optional>
#include <span>
#include <vector>
namespace Libs::Graphics::ShaderRecompiler {
struct CompileOptions {
ShaderType stage = ShaderType::Compute;
ShaderLaneMaskMode lane_mask_mode = ShaderLaneMaskMode::NativeWave;
uint32_t wave_size = 64;
uint32_t user_data_base = 0;
uint32_t user_data_count = 64;
uint64_t shader_hash = 0;
uint64_t shader_base = 0;
std::optional<uint64_t> flat_memory_base;
uint32_t descriptor_set = 0;
uint32_t push_constant_offset = 0;
bool dump_ir = true;
bool early_dump = false;
const char* dump_label = nullptr;
const uint32_t* user_data = nullptr;
IR::SrtMemoryReader read_memory = nullptr;
void* read_memory_data = nullptr;
const IR::ResourceSnapshot* resource_snapshot = nullptr;
const ShaderVertexInputInfo* vertex_input_info = nullptr;
const ShaderPixelInputInfo* pixel_input_info = nullptr;
const ShaderComputeInputInfo* compute_input_info = nullptr;
};
struct CompileResult {
std::vector<uint32_t> spirv;
std::string decoded_dump;
std::string ir_dump;
IR::Program program;
IR::ResourceSnapshot resources;
};
bool TryRecompile(std::span<const uint32_t> code, const CompileOptions& options,
CompileResult& result, std::string* error);
} // namespace Libs::Graphics::ShaderRecompiler
#endif /* EMULATOR_INCLUDE_EMULATOR_GRAPHICS_SHADER_RECOMPILER_SHADERRECOMPILER_H_ */