Files
KytyPS5/src/loader/runtimeLinker.h
T
nmzikandGitHub 2f5396c6a5 Rework guest memory tracking/virtual address space/direct and flexible memory (#135)
* Rework guest memory tracking

* add unknwon flag

* Fix macOS guest address-space reservation
2026-07-31 03:07:17 +02:00

216 lines
6.8 KiB
C++

#ifndef EMULATOR_INCLUDE_EMULATOR_LOADER_RUNTIMELINKER_H_
#define EMULATOR_INCLUDE_EMULATOR_LOADER_RUNTIMELINKER_H_
#include "common/abi.h"
#include "common/common.h"
#include "common/stringUtils.h"
#include "common/threads.h"
#include "loader/symbolDatabase.h"
#include <filesystem>
#include <memory>
#include <unordered_map>
#include <vector>
namespace Loader {
class Elf64;
struct Elf64_Sym;
struct Elf64_Rela;
class RuntimeLinker;
using module_func_t = KYTY_SYSV_ABI int (*)(size_t args, const void* argp);
using application_heap_free_func_t = KYTY_SYSV_ABI void (*)(void*);
using application_heap_malloc_func_t = KYTY_SYSV_ABI void* (*)(uint64_t);
using application_heap_posix_memalign_func_t = KYTY_SYSV_ABI int (*)(void**, uint64_t, uint64_t);
struct ModuleId {
bool operator==(const ModuleId& other) const {
return version_major == other.version_major && version_minor == other.version_minor &&
name == other.name;
}
std::string id;
int version_major;
int version_minor;
std::string name;
};
struct LibraryId {
bool operator==(const LibraryId& other) const {
return version == other.version && name == other.name;
}
std::string id;
int version;
std::string name;
};
struct ThreadLocalStorage {
struct Block {
uint8_t* ptr = nullptr;
application_heap_free_func_t free_func = nullptr;
bool vm_alloc = false;
uint64_t alloc_size = 0;
};
~ThreadLocalStorage();
uint64_t image_vaddr = 0;
uint64_t init_size = 0;
uint64_t image_size = 0;
uint64_t tcb_offset = 0;
uint64_t handler_vaddr = 0;
std::vector<uint8_t> init_image;
std::unordered_map<int, Block> tlss;
Common::Mutex mutex;
};
struct DynamicInfo {
void* hash_table = nullptr;
uint64_t hash_table_size = 0;
char* str_table = nullptr;
uint64_t str_table_size = 0;
Elf64_Sym* symbol_table = nullptr;
uint64_t symbol_table_total_size = 0;
uint64_t symbol_table_entry_size = 0;
uint64_t init_vaddr = 0;
uint64_t fini_vaddr = 0;
uint64_t init_array_vaddr = 0;
uint64_t fini_array_vaddr = 0;
uint64_t preinit_array_vaddr = 0;
uint64_t init_array_size = 0;
uint64_t fini_array_size = 0;
uint64_t preinit_array_size = 0;
uint64_t pltgot_vaddr = 0;
Elf64_Rela* jmprela_table = nullptr;
uint64_t jmprela_table_size = 0;
Elf64_Rela* rela_table = nullptr;
uint64_t rela_table_total_size = 0;
uint64_t rela_table_entry_size = 0;
uint64_t relative_count = 0;
uint64_t debug = 0;
uint64_t textrel = 0;
uint64_t flags = 0;
const char* so_name = nullptr;
std::vector<const char*> needed;
std::vector<ModuleId> export_modules;
std::vector<ModuleId> import_modules;
std::vector<LibraryId> export_libs;
std::vector<LibraryId> import_libs;
};
struct Program {
Program();
~Program();
int32_t unique_id = -1;
RuntimeLinker* rt = nullptr;
std::filesystem::path file_name;
std::unique_ptr<Elf64> elf;
std::unique_ptr<DynamicInfo> dynamic_info;
uint64_t base_vaddr = 0;
uint64_t base_size = 0;
uint64_t base_size_aligned = 0;
uint64_t mapped_size = 0;
std::unique_ptr<SymbolDatabase> export_symbols;
std::unique_ptr<SymbolDatabase> import_symbols;
ThreadLocalStorage tls;
bool fail_if_global_not_resolved = true;
bool dbg_print_reloc = false;
bool relocated = false;
uint64_t proc_param_vaddr = 0;
uint64_t custom_call_plt_vaddr = 0;
uint32_t custom_call_plt_num = 0;
};
class RuntimeLinker {
public:
RuntimeLinker();
virtual ~RuntimeLinker();
void Clear();
KYTY_CLASS_NO_COPY(RuntimeLinker);
void DbgDump(const std::string& folder);
Program* LoadProgram(const std::filesystem::path& elf_name);
void SaveMainProgram(const std::filesystem::path& elf_name);
void SaveProgram(Program* program, const std::filesystem::path& elf_name);
void UnloadProgram(Program* program);
[[nodiscard]] uint64_t GetEntry();
[[nodiscard]] uint64_t GetProcParam();
void RelocateAll();
void RelocateProgram(Program* program);
void Execute(const std::filesystem::path& game_patch = {});
int StartModule(Program* program, size_t args, const void* argp, module_func_t func);
int StopModule(Program* program, size_t args, const void* argp, module_func_t func);
void StartAllModules();
void StopAllModules();
void DeleteTlss(int thread_id);
void SetApplicationHeapApi(void* const api[10]);
void* ApplicationHeapMalloc(uint64_t size);
void* ApplicationHeapMemalign(uint64_t alignment, uint64_t size);
void Resolve(const std::string& name, SymbolType type, Program* program, SymbolRecord* out_info,
bool* bind_self);
bool ResolveLoadedSymbolByNid(const std::string& nid, SymbolType type, SymbolRecord* out_info);
SymbolDatabase* Symbols() { return m_symbols.get(); }
static uint64_t ReadFromElf(Program* program, uint64_t vaddr);
Program* FindProgramByAddr(uint64_t vaddr);
Program* FindProgramById(int32_t id);
Program* FindProgramByFileName(const std::filesystem::path& elf_name);
static uint8_t* TlsGetAddr(Program* program);
static void DeleteTls(Program* program, int thread_id);
void StackTrace(uint64_t frame_ptr);
private:
static void LoadProgramToMemory(Program* program);
static void ParseProgramDynamicInfo(Program* program);
static void CreateSymbolDatabase(Program* program);
static void Relocate(Program* program);
static void DeleteProgram(Program* program);
static void SetupTlsHandler(Program* program);
void PreloadAdjacentPrograms();
Program* FindProgram(const ModuleId& m, const LibraryId& l);
static const ModuleId* FindModule(const Program& program, const std::string& id);
static const LibraryId* FindLibrary(const Program& program, const std::string& id);
std::vector<Program*> m_programs;
std::unique_ptr<SymbolDatabase> m_symbols;
bool m_relocated = false;
Common::Mutex m_mutex;
application_heap_malloc_func_t m_application_heap_malloc = nullptr;
application_heap_free_func_t m_application_heap_free = nullptr;
application_heap_posix_memalign_func_t m_application_heap_posix_memalign = nullptr;
};
#if defined(KYTY_VIRTUAL_MEMORY_ALLOCATION_TESTS)
bool TestMainEntryUsesGuestStack();
bool TestModuleRelocationUsesWritableHostMapping();
#endif
} // namespace Loader
#endif /* EMULATOR_INCLUDE_EMULATOR_LOADER_RUNTIMELINKER_H_ */