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KytyPS5/src/graphics/host_gpu/objects/textureCommon.h
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2026-07-21 07:37:52 +02:00

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#ifndef EMULATOR_INCLUDE_EMULATOR_GRAPHICS_OBJECTS_TEXTURECOMMON_H_
#define EMULATOR_INCLUDE_EMULATOR_GRAPHICS_OBJECTS_TEXTURECOMMON_H_
#include "common/abi.h"
#include "common/common.h"
#include "graphics/guest_gpu/gpu_defs.h"
#include "graphics/guest_gpu/tile.h"
#include "graphics/host_gpu/transfer.h"
#include "graphics/host_gpu/vulkanCommon.h"
#include <vector>
namespace Libs::Graphics {
struct GraphicContext;
struct VulkanImage;
enum class TextureFormatUsage : uint32_t {
None = 0,
Sampled = 1u << 0u,
Storage = 1u << 1u,
};
constexpr TextureFormatUsage operator|(TextureFormatUsage lhs, TextureFormatUsage rhs) {
return static_cast<TextureFormatUsage>(static_cast<uint32_t>(lhs) | static_cast<uint32_t>(rhs));
}
constexpr TextureFormatUsage operator&(TextureFormatUsage lhs, TextureFormatUsage rhs) {
return static_cast<TextureFormatUsage>(static_cast<uint32_t>(lhs) & static_cast<uint32_t>(rhs));
}
constexpr TextureFormatUsage operator~(TextureFormatUsage usage) {
return static_cast<TextureFormatUsage>(~static_cast<uint32_t>(usage));
}
constexpr TextureFormatUsage& operator|=(TextureFormatUsage& lhs, TextureFormatUsage rhs) {
lhs = lhs | rhs;
return lhs;
}
constexpr bool TextureHasFormatUsage(TextureFormatUsage usage, TextureFormatUsage flag) {
return (static_cast<uint32_t>(usage & flag) == static_cast<uint32_t>(flag));
}
enum class TextureUploadDestination { MipLevels, MipAtlas };
struct RenderTargetFormatInfo {
vk::Format format = vk::Format::eUndefined;
uint32_t bytes_per_element = 0;
Prospero::ColorComponentMapping export_mapping;
};
struct TextureUploadLayout {
uint32_t tile = 0;
uint32_t pitch = 0;
uint64_t slice_stride = 0;
uint64_t source_slice_stride = 0;
uint32_t first_tail_level = 16;
TileBlockFamily tile_family = TileBlockFamily::Count;
bool volume_texture = false;
TileSizeOffset level_sizes[16] = {};
TilePaddedSize padded_sizes[16] = {};
};
struct TextureImageCreateParams {
uint32_t fmt = 0;
uint64_t width = 0;
uint64_t height = 0;
uint32_t base_level = 0;
uint64_t levels = 1;
uint32_t depth = 1;
uint64_t type = 0;
uint64_t swizzle = 0;
TextureFormatUsage format_usage = TextureFormatUsage::Sampled;
TextureFormatUsage required_format_usage = TextureFormatUsage::Sampled;
TextureFormatUsage view_usage = TextureFormatUsage::Sampled;
TextureUploadDestination image_layout = TextureUploadDestination::MipLevels;
bool allow_cube_view = false;
bool compatible_format_views = false;
bool storage_swizzle_fallback = false;
const char* owner = nullptr;
};
vk::ComponentSwizzle TextureGetComponentSwizzle(uint8_t s);
vk::ComponentMapping TextureGetComponentMapping(uint32_t swizzle);
bool TextureCheckFormat(GraphicContext* ctx, vk::ImageCreateInfo* image_info);
bool TextureCheckStorageSwizzle(vk::ImageCreateInfo* image_info, vk::ComponentMapping* components);
vk::ImageUsageFlags TextureGetUsage(TextureFormatUsage usage);
vk::ImageUsageFlags TextureGetViewUsage(TextureFormatUsage usage);
vk::Format TextureGetFormat(uint32_t fmt);
RenderTargetFormatInfo TextureGetRenderTargetFormat(uint32_t layout, uint32_t type, uint32_t order);
uint32_t TextureGetAtlasSliceYStride(vk::Format format, uint32_t mip_height, uint32_t depth,
uint64_t levels);
uint32_t TextureCalcStackedImageHeight(vk::Format format, uint32_t height, uint32_t depth,
uint64_t levels);
uint32_t TextureCalcMipmapAtlasImageHeight(vk::Format format, uint32_t width, uint32_t height,
uint32_t depth, uint64_t levels);
bool TextureIs3DTexture(uint64_t type);
bool TextureIsCubeTexture(uint64_t type);
bool TextureIsLayeredTexture(uint64_t type);
bool TextureCanCreateCubeView(uint64_t type, uint32_t base_array, uint32_t layer_count);
vk::ComponentMapping TextureCreateImage(GraphicContext* ctx, VulkanImage* image,
const TextureImageCreateParams& params);
void TextureCreateImageViews(GraphicContext* ctx, VulkanImage* vk_obj,
vk::ComponentMapping components, uint64_t type, uint32_t base_array,
uint32_t base_level, uint32_t level_count, uint32_t depth,
bool allow_cube_view, TextureFormatUsage view_usage);
TextureUploadLayout TextureCalcUploadLayout(uint32_t fmt, uint64_t width, uint64_t height,
uint64_t levels, uint32_t depth, uint64_t pitch,
uint64_t tile, uint64_t upload_size,
bool allow_depth_tile, bool volume_texture,
const char* owner);
uint64_t TextureUploadSliceSourceOffset(const TextureUploadLayout& layout, uint32_t level,
uint32_t slice);
uint64_t TextureCalcUploadSize(const TextureUploadLayout& layout,
const std::vector<BufferImageCopy>& regions, uint64_t levels,
uint32_t depth);
std::vector<BufferImageCopy> TextureBuildUploadRegions(const TextureUploadLayout& layout,
vk::Format image_format, uint32_t width,
uint32_t height, uint32_t depth,
uint64_t levels, bool array_texture,
bool volume_texture,
TextureUploadDestination destination);
std::vector<ImageBufferCopy>
TextureBuildDownloadRegions(const std::vector<BufferImageCopy>& upload_regions);
bool TextureBuildGpuTileInfos(uint64_t size, const std::vector<BufferImageCopy>& regions,
const TextureUploadLayout& layout, uint32_t fmt, uint32_t depth,
uint64_t levels, std::vector<GpuTileInfo>* infos);
void TextureUploadGuestImage(GraphicContext* ctx, VulkanImage* vk_obj, const void* src_data,
uint64_t size, const std::vector<BufferImageCopy>& regions,
const TextureUploadLayout& layout, uint32_t fmt, uint64_t width,
uint64_t height, uint32_t depth, uint64_t levels, const char* owner,
vk::ImageLayout dst_layout);
} // namespace Libs::Graphics
#endif /* EMULATOR_INCLUDE_EMULATOR_GRAPHICS_OBJECTS_TEXTURECOMMON_H_ */