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22 lines
1.1 KiB
C++
22 lines
1.1 KiB
C++
#ifndef EMULATOR_INCLUDE_EMULATOR_GRAPHICS_SHADER_RECOMPILER_MEMORYOPS_H_
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#define EMULATOR_INCLUDE_EMULATOR_GRAPHICS_SHADER_RECOMPILER_MEMORYOPS_H_
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#include "graphics/shader/recompiler/decompiler/ShaderDecoder.h"
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namespace Libs::Graphics::ShaderRecompiler::Decoder {
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bool DecodeSmem(uint32_t pc, std::span<const uint32_t> code, uint32_t word_index, Instruction& inst,
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std::string* error);
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bool DecodeMubuf(uint32_t pc, std::span<const uint32_t> code, uint32_t word_index,
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Instruction& inst, std::string* error);
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bool DecodeMtbuf(uint32_t pc, std::span<const uint32_t> code, uint32_t word_index,
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Instruction& inst, std::string* error);
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bool DecodeFlat(uint32_t pc, std::span<const uint32_t> code, uint32_t word_index, Instruction& inst,
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std::string* error);
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bool DecodeDs(uint32_t pc, std::span<const uint32_t> code, uint32_t word_index, Instruction& inst,
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std::string* error);
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} // namespace Libs::Graphics::ShaderRecompiler::Decoder
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#endif /* EMULATOR_INCLUDE_EMULATOR_GRAPHICS_SHADER_RECOMPILER_MEMORYOPS_H_ */
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