#include "graphics/host_gpu/renderer/gpuResourceManager.h" #include "common/assert.h" #include "graphics/guest_gpu/command_processor/commandProcessor.h" #include "graphics/guest_gpu/graphicsRun.h" #include "graphics/host_gpu/objects/label.h" #include "graphics/host_gpu/renderer/render.h" #include "graphics/host_gpu/renderer/renderContext.h" namespace Libs::Graphics { GpuResourceManager::GpuResourceManager(GraphicContext& graphics) : m_page_manager(FaultThunk, this), m_buffer_cache(graphics, m_page_manager, m_resource_mutex), m_texture_cache(graphics, m_page_manager, m_buffer_cache, m_resource_mutex) { m_buffer_cache.SetTextureCache(m_texture_cache); } GpuResourceManager::~GpuResourceManager() = default; bool GpuResourceManager::FaultThunk(void* context, PageFaultAccess access, uint64_t vaddr, uint64_t size, PageFaultPhase phase) noexcept { return static_cast(context)->InvalidateMemory(access, vaddr, size, phase); } bool GpuResourceManager::InvalidateMemory(PageFaultAccess access, uint64_t vaddr, uint64_t size, PageFaultPhase phase) noexcept { const bool buffer_handled = m_buffer_cache.InvalidateMemory(access, vaddr, size, phase); const bool image_handled = m_texture_cache.InvalidateMemory(access, vaddr, size, phase); return buffer_handled || image_handled; } bool GpuResourceManager::HandleFault(PageFaultAccess access, uint64_t fault_vaddr) noexcept { if (!m_page_manager.IsMapped(fault_vaddr, 1)) { return false; } if (LabelInCallback()) { EXIT("unsupported guest-memory fault from an asynchronous GPU label callback, " "addr=0x%016" PRIx64 " access=%u\n", fault_vaddr, static_cast(access)); } if (auto* cp = GraphicsRunCurrentCommandProcessor(); cp != nullptr) { cp->BeginReadbackTransaction(); bool handled = false; { ResourceMutex::FaultScope fault(m_resource_mutex); handled = m_page_manager.HandleFault(access, fault_vaddr); } cp->EndReadbackTransaction(); return handled; } if (m_resource_mutex.IsOwnedByCurrentThread()) { EXIT("unsupported page fault from a pre-owned resource transaction, addr=0x%016" PRIx64 " access=%u\n", fault_vaddr, static_cast(access)); } // Stop command-processor jobs before taking the shared cache transaction. External readback // workers inherit this paused state and therefore never form resource -> submission lock // inversion. GraphicsRunSubmissionLock submissions; ResourceMutex::FaultScope fault(m_resource_mutex); return m_page_manager.HandleFault(access, fault_vaddr); } void GpuResourceManager::PrepareHostWrite(uint64_t vaddr, uint64_t size) { if (!m_page_manager.HasAnyMapping(vaddr, size)) { return; } if (LabelInCallback()) { EXIT("unsupported host write from an asynchronous GPU label callback, addr=0x%016" PRIx64 " size=0x%016" PRIx64 "\n", vaddr, size); } const auto handle_range = [this, vaddr, size]() { if (!m_page_manager.HandleWriteRange(vaddr, size)) { EXIT("failed to prepare host write, addr=0x%016" PRIx64 " size=0x%016" PRIx64 "\n", vaddr, size); } }; if (auto* cp = GraphicsRunCurrentCommandProcessor(); cp != nullptr) { cp->BeginReadbackTransaction(); { ResourceMutex::FaultScope fault(m_resource_mutex); handle_range(); } cp->EndReadbackTransaction(); return; } if (m_resource_mutex.IsOwnedByCurrentThread()) { EXIT("unsupported host write from a pre-owned resource transaction, addr=0x%016" PRIx64 " size=0x%016" PRIx64 "\n", vaddr, size); } GraphicsRunSubmissionLock submissions; ResourceMutex::FaultScope fault(m_resource_mutex); handle_range(); } bool GpuResourceManager::IsMapped(uint64_t vaddr, uint64_t size) const noexcept { return m_page_manager.IsMapped(vaddr, size); } void GpuResourceManager::MapMemory(uint64_t vaddr, uint64_t size, GpuAccess access) { m_page_manager.OnGpuMap(vaddr, size, access); } void GpuResourceManager::UnmapMemory(uint64_t vaddr, uint64_t size, GpuAccess access) { if (!IsMapped(vaddr, size)) { EXIT("cannot unmap an unmapped GPU resource range\n"); } m_texture_cache.UnmapMemory(vaddr, size); m_buffer_cache.UnmapMemory(vaddr, size); m_page_manager.OnGpuUnmap(vaddr, size, access); } void GpuResourceManager::FillBuffer(CommandBuffer& command, uint64_t vaddr, uint64_t size, uint32_t value) { if (command.IsInvalid()) { EXIT("cannot fill a buffer without a valid render command context\n"); } Common::LockGuard lock(GetRenderContext().GetMutex()); m_buffer_cache.FillBuffer(&command, vaddr, size, value); } void GpuResourceManager::CopyBuffer(CommandBuffer& command, uint64_t dst_vaddr, uint64_t src_vaddr, uint64_t size) { if (command.IsInvalid()) { EXIT("cannot copy a buffer without a valid render command context\n"); } Common::LockGuard lock(GetRenderContext().GetMutex()); m_buffer_cache.CopyBuffer(&command, dst_vaddr, src_vaddr, size); } } // namespace Libs::Graphics