#include "graphics/host_gpu/renderer/framebufferCache.h" #include "common/assert.h" #include "common/logging/log.h" #include "common/profiler.h" #include "graphics/host_gpu/renderer/colorRenderTarget.h" #include "graphics/host_gpu/renderer/depthRenderTarget.h" #include "graphics/host_gpu/renderer/renderContext.h" #include "graphics/host_gpu/vulkanCommon.h" #include #include namespace Libs::Graphics { VulkanFramebuffer* FramebufferCache::CreateFramebuffer(RenderColorInfo* colors, uint32_t requested_color_count, RenderDepthInfo& depth) { KYTY_PROFILER_FUNCTION(); Common::LockGuard lock(m_mutex); EXIT_IF(colors == nullptr); EXIT_IF(requested_color_count > RENDER_COLOR_ATTACHMENTS_MAX); bool with_depth = (depth.format != vk::Format::eUndefined && depth.vulkan_buffer != nullptr); bool with_color[RENDER_COLOR_ATTACHMENTS_MAX] = {}; uint32_t color_count = 0; VulkanImage* first_color = nullptr; vk::Extent2D first_color_extent = {}; uint32_t attachment_samples = 0; for (uint32_t i = 0; i < requested_color_count; i++) { with_color[i] = (colors[i].vulkan_buffer != nullptr); if (!with_color[i]) { break; } if (first_color == nullptr) { first_color = colors[i].vulkan_buffer; first_color_extent = colors[i].extent; attachment_samples = colors[i].samples; } else if (colors[i].extent.width != first_color_extent.width || colors[i].extent.height != first_color_extent.height) { LOGF("Framebuffer: temporary: dropping mismatched MRT%u attachment color0=%ux%u " "color%u=%ux%u\n", i, first_color_extent.width, first_color_extent.height, i, colors[i].extent.width, colors[i].extent.height); with_color[i] = false; break; } if (colors[i].samples != attachment_samples || colors[i].vulkan_buffer->samples != colors[i].samples) { EXIT("Framebuffer: mismatched color attachment samples at slot %u, expected=%u " "requested=%u image=%u\n", i, attachment_samples, colors[i].samples, colors[i].vulkan_buffer->samples); } color_count++; } if (with_depth) { if (depth.samples != depth.vulkan_buffer->samples) { EXIT("Framebuffer: depth attachment sample identity mismatch, requested=%u image=%u\n", depth.samples, depth.vulkan_buffer->samples); } if (attachment_samples == 0) { attachment_samples = depth.samples; } else if (attachment_samples != depth.samples) { EXIT( "Framebuffer: mixed color/depth sample counts are unsupported, color=%u depth=%u\n", attachment_samples, depth.samples); } } if (!with_depth && color_count == 0) { LOGF("Framebuffer: warning: no color or depth attachment\n"); return nullptr; } if (vulkan_sample_count(attachment_samples) == vk::SampleCountFlagBits {}) { EXIT("Framebuffer: invalid attachment sample count %u\n", attachment_samples); } vk::ImageLayout color_layout[RENDER_COLOR_ATTACHMENTS_MAX] = {}; for (auto& layout: color_layout) { layout = RENDER_COLOR_IMAGE_LAYOUT; } auto depth_layout = (with_depth ? depth_attachment_layout(depth) : vk::ImageLayout::eDepthStencilAttachmentOptimal); auto depth_read_only = (with_depth && depth_layout == vk::ImageLayout::eDepthStencilReadOnlyOptimal); if (with_depth && first_color != nullptr && (first_color_extent.width != depth.vulkan_buffer->extent.width || first_color_extent.height != depth.vulkan_buffer->extent.height)) { static std::atomic log_count {0}; if (log_count.fetch_add(1, std::memory_order_relaxed) < 16) { LOGF("Framebuffer: temporary: dropping mismatched PS5 depth attachment color=%ux%u " "depth=%ux%u format=%s\n", first_color_extent.width, first_color_extent.height, depth.vulkan_buffer->extent.width, depth.vulkan_buffer->extent.height, VulkanToString(depth.format).c_str()); } depth.format = vk::Format::eUndefined; depth.vulkan_buffer = nullptr; depth.vulkan_view = nullptr; depth.depth_test_enable = false; depth.depth_write_enable = false; depth.depth_bounds_test_enable = false; depth.stencil_test_enable = false; depth.depth_clear_enable = false; depth.depth_load_clear_enable = false; depth.stencil_clear_enable = false; with_depth = false; depth_layout = vk::ImageLayout::eDepthStencilAttachmentOptimal; depth_read_only = false; } for (auto& f: m_framebuffers) { bool color_match = (f.framebuffer != nullptr); for (uint32_t i = 0; color_match && i < RENDER_COLOR_ATTACHMENTS_MAX; i++) { const uint64_t image_id = (i < color_count && with_color[i] ? colors[i].vulkan_buffer->memory.unique_id : 0); color_match = color_match && f.image_id[i] == image_id && f.color_view[i] == (i < color_count && with_color[i] ? colors[i].vulkan_view : nullptr) && f.color_clear_enable[i] == (i < color_count && with_color[i] && colors[i].color_clear_enable) && f.color_layout[i] == color_layout[i]; } if (color_match && f.depth_id == (with_depth ? depth.vulkan_buffer->memory.unique_id : 0) && f.depth_view == (with_depth ? depth.vulkan_view : nullptr) && f.depth_clear_enable == depth.depth_load_clear_enable && f.stencil_clear_enable == depth.stencil_clear_enable && f.depth_read_only == depth_read_only) { return f.framebuffer; } } EXIT_NOT_IMPLEMENTED(with_depth && first_color != nullptr && (first_color_extent.width != depth.vulkan_buffer->extent.width || first_color_extent.height != depth.vulkan_buffer->extent.height)); if (first_color == nullptr) { first_color_extent = depth.vulkan_buffer->extent; } auto* framebuffer = new VulkanFramebuffer; framebuffer->render_pass = nullptr; framebuffer->framebuffer = nullptr; framebuffer->samples = attachment_samples; for (uint32_t i = 0; i < RENDER_COLOR_ATTACHMENTS_MAX; i++) { framebuffer->color_layout[i] = color_layout[i]; } framebuffer->depth_layout = depth_layout; vk::AttachmentDescription attachments[RENDER_COLOR_ATTACHMENTS_MAX + 1] = {}; for (uint32_t i = 0; i < color_count; i++) { attachments[i].flags = {}; attachments[i].format = colors[i].format; attachments[i].samples = vulkan_sample_count(attachment_samples); attachments[i].loadOp = (colors[i].color_clear_enable ? vk::AttachmentLoadOp::eClear : vk::AttachmentLoadOp::eLoad); attachments[i].storeOp = vk::AttachmentStoreOp::eStore; attachments[i].stencilLoadOp = vk::AttachmentLoadOp::eDontCare; attachments[i].stencilStoreOp = vk::AttachmentStoreOp::eDontCare; attachments[i].initialLayout = color_layout[i]; attachments[i].finalLayout = RENDER_COLOR_IMAGE_LAYOUT; } const uint32_t depth_attachment = color_count; attachments[depth_attachment].flags = {}; attachments[depth_attachment].format = depth.format; attachments[depth_attachment].samples = vulkan_sample_count(attachment_samples); attachments[depth_attachment].loadOp = (depth.depth_load_clear_enable ? vk::AttachmentLoadOp::eClear : vk::AttachmentLoadOp::eLoad); attachments[depth_attachment].storeOp = vk::AttachmentStoreOp::eStore; attachments[depth_attachment].stencilLoadOp = (depth.stencil_clear_enable ? vk::AttachmentLoadOp::eClear : vk::AttachmentLoadOp::eLoad); attachments[depth_attachment].stencilStoreOp = vk::AttachmentStoreOp::eStore; attachments[depth_attachment].initialLayout = depth_layout; attachments[depth_attachment].finalLayout = depth_layout; vk::AttachmentReference color_attachment_ref[RENDER_COLOR_ATTACHMENTS_MAX] = {}; for (uint32_t i = 0; i < RENDER_COLOR_ATTACHMENTS_MAX; i++) { color_attachment_ref[i].attachment = (i < color_count ? i : VK_ATTACHMENT_UNUSED); color_attachment_ref[i].layout = RENDER_COLOR_IMAGE_LAYOUT; } vk::AttachmentReference depth_attachment_ref {}; depth_attachment_ref.attachment = depth_attachment; depth_attachment_ref.layout = depth_layout; vk::SubpassDescription subpass {}; subpass.flags = {}; subpass.pipelineBindPoint = vk::PipelineBindPoint::eGraphics; subpass.inputAttachmentCount = 0; subpass.pInputAttachments = nullptr; subpass.colorAttachmentCount = color_count; subpass.pColorAttachments = (color_count > 0 ? color_attachment_ref : nullptr); subpass.pResolveAttachments = nullptr; subpass.pDepthStencilAttachment = (with_depth ? &depth_attachment_ref : nullptr); subpass.preserveAttachmentCount = 0; subpass.pPreserveAttachments = nullptr; const auto attachment_stage_mask = static_cast(vk::PipelineStageFlagBits::eColorAttachmentOutput | vk::PipelineStageFlagBits::eEarlyFragmentTests | vk::PipelineStageFlagBits::eLateFragmentTests); const auto attachment_access_mask = static_cast( vk::AccessFlagBits::eColorAttachmentRead | vk::AccessFlagBits::eColorAttachmentWrite | vk::AccessFlagBits::eDepthStencilAttachmentRead | vk::AccessFlagBits::eDepthStencilAttachmentWrite); vk::SubpassDependency dependencies[2] = {}; dependencies[0].srcSubpass = VK_SUBPASS_EXTERNAL; dependencies[0].dstSubpass = 0; dependencies[0].srcStageMask = vk::PipelineStageFlagBits::eAllCommands; dependencies[0].dstStageMask = attachment_stage_mask; dependencies[0].srcAccessMask = vk::AccessFlagBits::eMemoryRead | vk::AccessFlagBits::eMemoryWrite; dependencies[0].dstAccessMask = attachment_access_mask; dependencies[0].dependencyFlags = vk::DependencyFlagBits::eByRegion; dependencies[1].srcSubpass = 0; dependencies[1].dstSubpass = VK_SUBPASS_EXTERNAL; dependencies[1].srcStageMask = attachment_stage_mask; dependencies[1].dstStageMask = vk::PipelineStageFlagBits::eAllCommands; dependencies[1].srcAccessMask = attachment_access_mask; dependencies[1].dstAccessMask = vk::AccessFlagBits::eMemoryRead | vk::AccessFlagBits::eMemoryWrite; dependencies[1].dependencyFlags = vk::DependencyFlagBits::eByRegion; vk::RenderPassCreateInfo render_pass_info {}; render_pass_info.sType = vk::StructureType::eRenderPassCreateInfo; render_pass_info.pNext = nullptr; render_pass_info.flags = {}; render_pass_info.attachmentCount = color_count + (with_depth ? 1u : 0u); render_pass_info.pAttachments = attachments; render_pass_info.subpassCount = 1; render_pass_info.pSubpasses = &subpass; render_pass_info.dependencyCount = 2; render_pass_info.pDependencies = dependencies; auto result = m_graphics.device.createRenderPass(&render_pass_info, nullptr, &framebuffer->render_pass); EXIT_NOT_IMPLEMENTED(result != vk::Result::eSuccess); vk::Format color_formats[RENDER_COLOR_ATTACHMENTS_MAX] = {}; for (uint32_t i = 0; i < color_count; i++) { color_formats[i] = colors[i].format; } framebuffer->render_pass_id = render_pass_compat_id( color_count, color_formats, with_depth, depth.format, depth_layout, attachment_samples); EXIT_NOT_IMPLEMENTED(framebuffer->render_pass == nullptr); vk::ImageView views[RENDER_COLOR_ATTACHMENTS_MAX + 1] = {}; for (uint32_t i = 0; i < color_count; i++) { if (colors[i].vulkan_view == nullptr) { EXIT("Framebuffer: color attachment view is missing at slot %u\n", i); } views[i] = colors[i].vulkan_view; } if (with_depth) { if (depth.vulkan_view == nullptr) { EXIT("Framebuffer: depth attachment view is missing\n"); } views[color_count] = depth.vulkan_view; } vk::FramebufferCreateInfo framebuffer_info {}; framebuffer_info.sType = vk::StructureType::eFramebufferCreateInfo; framebuffer_info.pNext = nullptr; framebuffer_info.flags = {}; framebuffer_info.renderPass = framebuffer->render_pass; framebuffer_info.attachmentCount = color_count + (with_depth ? 1u : 0u); framebuffer_info.pAttachments = views; framebuffer_info.width = first_color_extent.width; framebuffer_info.height = first_color_extent.height; framebuffer_info.layers = 1; result = m_graphics.device.createFramebuffer(&framebuffer_info, nullptr, &framebuffer->framebuffer); EXIT_NOT_IMPLEMENTED(result != vk::Result::eSuccess); EXIT_NOT_IMPLEMENTED(framebuffer->framebuffer == nullptr); Framebuffer fnew; fnew.framebuffer = framebuffer; for (uint32_t i = 0; i < RENDER_COLOR_ATTACHMENTS_MAX; i++) { fnew.image_id[i] = (i < color_count && with_color[i] ? colors[i].vulkan_buffer->memory.unique_id : 0); fnew.color_view[i] = (i < color_count && with_color[i] ? colors[i].vulkan_view : nullptr); fnew.color_clear_enable[i] = (i < color_count && with_color[i] && colors[i].color_clear_enable); fnew.color_layout[i] = color_layout[i]; } fnew.depth_id = (with_depth ? depth.vulkan_buffer->memory.unique_id : 0); fnew.depth_view = (with_depth ? depth.vulkan_view : nullptr); fnew.depth_clear_enable = depth.depth_load_clear_enable; fnew.stencil_clear_enable = depth.stencil_clear_enable; fnew.depth_read_only = depth_read_only; bool updated = false; for (auto& f: m_framebuffers) { if (f.framebuffer == nullptr) { f = fnew; updated = true; break; } } if (!updated) { m_framebuffers.push_back(fnew); } return framebuffer; } void FramebufferCache::FreeFramebufferByColor(VulkanImage& image) { Common::LockGuard lock(m_mutex); for (auto& f: m_framebuffers) { bool uses_image = false; for (auto image_id: f.image_id) { if (image_id == image.memory.unique_id) { uses_image = true; break; } } if (f.framebuffer != nullptr && uses_image) { m_graphics.device.destroyFramebuffer(f.framebuffer->framebuffer, nullptr); m_graphics.device.destroyRenderPass(f.framebuffer->render_pass, nullptr); delete f.framebuffer; f.framebuffer = nullptr; } } } void FramebufferCache::FreeFramebufferByDepth(DepthStencilVulkanImage& image) { Common::LockGuard lock(m_mutex); for (auto& f: m_framebuffers) { if (f.framebuffer != nullptr && f.depth_id == image.memory.unique_id) { m_graphics.device.destroyFramebuffer(f.framebuffer->framebuffer, nullptr); m_graphics.device.destroyRenderPass(f.framebuffer->render_pass, nullptr); delete f.framebuffer; f.framebuffer = nullptr; } } } } // namespace Libs::Graphics