mirror of
https://github.com/KytyPS5/KytyPS5.git
synced 2026-08-03 11:23:49 +00:00
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#include "loader/gamePatch.h"
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#include "common/stringUtils.h"
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#include "common/virtualMemory.h"
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#include "loader/elf.h"
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#include "loader/runtimeLinker.h"
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#include "loader/systemContent.h"
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#include <algorithm>
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#include <charconv>
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#include <cstdio>
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#include <cstring>
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#include <fstream>
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#include <nlohmann/json.hpp>
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#include <string>
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#include <string_view>
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#include <system_error>
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#include <vector>
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namespace Loader::GamePatch {
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namespace {
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struct Write {
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std::string patch_name;
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uint64_t address = 0;
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std::vector<uint8_t> expected;
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std::vector<uint8_t> replacement;
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};
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struct Plan {
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std::string title_id;
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std::string game_version;
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std::string process;
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std::vector<Write> writes;
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std::vector<std::string> patch_names;
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};
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using Json = nlohmann::json;
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bool Fail(std::string* error, std::string message) {
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*error = std::move(message);
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return false;
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}
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const Json::string_t* StringField(const Json& object, const char* name) {
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const auto value = object.find(name);
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return value == object.end() ? nullptr : value->get_ptr<const Json::string_t*>();
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}
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const Json::array_t* ArrayField(const Json& object, const char* name) {
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const auto value = object.find(name);
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return value == object.end() ? nullptr : value->get_ptr<const Json::array_t*>();
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}
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bool ParseBytes(std::string_view text, std::vector<uint8_t>* bytes) {
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if (text.empty() || (text.size() % 2) != 0) {
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return false;
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}
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bytes->resize(text.size() / 2);
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for (size_t index = 0; index < bytes->size(); index++) {
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unsigned int value = 0;
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const char* begin = text.data() + index * 2;
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const auto [end, error] = std::from_chars(begin, begin + 2, value, 16);
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if (error != std::errc {} || end != begin + 2) {
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return false;
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}
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(*bytes)[index] = static_cast<uint8_t>(value);
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}
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return true;
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}
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bool ReadJson(const std::filesystem::path& path, Json* root, std::string* error) {
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std::ifstream file(path, std::ios::binary);
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if (!file) {
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return Fail(error, "could not read patch plan");
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}
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*root = Json::parse(file, nullptr, false);
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return root->is_object() || Fail(error, "patch plan is not valid JSON");
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}
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bool LoadPlan(const std::filesystem::path& path, Plan* plan, std::string* error) {
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Json root;
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if (!ReadJson(path, &root, error)) {
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return false;
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}
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const auto* title_id = StringField(root, "title_id");
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const auto* game_version = StringField(root, "game_version");
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const auto* process = StringField(root, "process");
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const auto* patches = ArrayField(root, "patches");
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if (title_id == nullptr || game_version == nullptr || process == nullptr ||
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patches == nullptr) {
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return Fail(error, "invalid patch plan");
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}
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plan->title_id = *title_id;
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plan->game_version = *game_version;
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plan->process = *process;
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for (const auto& patch_json: *patches) {
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const auto enabled = patch_json.find("enabled");
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if (enabled != patch_json.end() && enabled->is_boolean() && !enabled->get<bool>()) {
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continue;
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}
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const auto* name = StringField(patch_json, "name");
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const auto* writes = ArrayField(patch_json, "writes");
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if (name == nullptr || writes == nullptr) {
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return Fail(error, "invalid patch entry");
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}
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plan->patch_names.push_back(*name);
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for (const auto& write_json: *writes) {
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const auto* expected = StringField(write_json, "expected");
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const auto* replacement = StringField(write_json, "replacement");
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if (expected == nullptr || replacement == nullptr) {
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return Fail(error, "invalid patch write");
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}
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Write write {
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.patch_name = *name,
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};
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if (!ParseBytes(*expected, &write.expected) ||
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!ParseBytes(*replacement, &write.replacement) ||
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write.expected.size() != write.replacement.size()) {
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return Fail(error, "invalid patch bytes");
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}
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plan->writes.push_back(std::move(write));
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}
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}
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return true;
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}
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bool ValidateTarget(const Plan& plan, const Program* program, std::string* error) {
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if (program == nullptr || program->elf == nullptr || program->base_vaddr == 0) {
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return Fail(error, "main executable is not loaded");
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}
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std::string title_id;
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std::string game_version;
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if (!SystemContentParamSfoGetString("TITLE_ID", &title_id) ||
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!SystemContentParamSfoGetString("APP_VER", &game_version)) {
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return Fail(error, "game metadata is incomplete");
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}
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if (!Common::EqualNoCase(program->file_name.filename().string(), plan.process) ||
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!Common::EqualNoCase(title_id, plan.title_id) || game_version != plan.game_version) {
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return Fail(error, "patch plan does not match the loaded game");
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}
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return true;
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}
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Common::VirtualMemory::Mode ReadableMode(Elf64_Word flags) {
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const bool executable = (flags & PF_X) != 0;
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const bool writable = (flags & PF_W) != 0;
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if (executable && writable) {
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return Common::VirtualMemory::Mode::ExecuteReadWrite;
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}
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if (executable) {
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return Common::VirtualMemory::Mode::ExecuteRead;
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}
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return writable ? Common::VirtualMemory::Mode::ReadWrite : Common::VirtualMemory::Mode::Read;
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}
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bool ResolveWrite(const Program& program, Write* write, std::string* error) {
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const auto* ehdr = program.elf->GetEhdr();
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const auto* phdr = program.elf->GetPhdr();
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uint64_t match = 0;
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size_t match_count = 0;
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for (Elf64_Half index = 0; index < ehdr->e_phnum; index++) {
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const auto& segment = phdr[index];
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const bool loaded = segment.p_type == PT_LOAD || segment.p_type == PT_OS_RELRO;
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if (!loaded || segment.p_filesz < write->expected.size()) {
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continue;
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}
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const auto segment_address = program.base_vaddr + segment.p_vaddr;
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const bool add_read = (segment.p_flags & PF_R) == 0;
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Common::VirtualMemory::Mode old_mode {};
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if (add_read && !Common::VirtualMemory::Protect(segment_address, segment.p_memsz,
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ReadableMode(segment.p_flags), &old_mode)) {
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return Fail(error, "could not read a loaded executable segment");
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}
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const auto* begin = reinterpret_cast<const uint8_t*>(segment_address);
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const auto* end = begin + segment.p_filesz;
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for (auto* current = begin; current < end;) {
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const auto* found =
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std::search(current, end, write->expected.begin(), write->expected.end());
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if (found == end) {
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break;
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}
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const auto address = reinterpret_cast<uint64_t>(found);
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if (match == 0) {
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match = address;
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}
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match_count++;
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current = found + 1;
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}
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if (add_read &&
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!Common::VirtualMemory::Protect(segment_address, segment.p_memsz, old_mode)) {
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return Fail(error, "could not restore executable segment protection");
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}
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}
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::printf("Game patch: found %zu entries for '%s'\n", match_count,
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write->patch_name.c_str());
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if (match == 0) {
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return Fail(error, "original bytes not found for '" + write->patch_name + "'");
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}
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write->address = match;
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return true;
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}
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bool PrepareWrites(Plan* plan, const Program& program, std::string* error) {
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for (auto& write: plan->writes) {
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if (!ResolveWrite(program, &write, error)) {
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return false;
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}
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}
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return true;
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}
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bool ApplyWrites(Plan* plan, std::string* error) {
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for (auto& write: plan->writes) {
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Common::VirtualMemory::Mode old_mode {};
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const auto size = write.replacement.size();
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if (!Common::VirtualMemory::Protect(
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write.address, size, Common::VirtualMemory::Mode::ExecuteReadWrite, &old_mode)) {
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return Fail(error, "could not make patch memory writable");
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}
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std::memcpy(reinterpret_cast<void*>(write.address), write.replacement.data(), size);
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if (!Common::VirtualMemory::Protect(write.address, size, old_mode) ||
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!Common::VirtualMemory::FlushInstructionCache(write.address, size)) {
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return Fail(error, "could not finalize patch");
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}
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}
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return true;
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}
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} // namespace
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bool Apply(const std::filesystem::path& plan_path, Program* program) {
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Plan plan;
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std::string error;
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if (LoadPlan(plan_path, &plan, &error) && ValidateTarget(plan, program, &error) &&
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PrepareWrites(&plan, *program, &error) && ApplyWrites(&plan, &error)) {
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for (const auto& name: plan.patch_names) {
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::printf("Successfully applied patch: %s\n", name.c_str());
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}
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return true;
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}
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::printf("Game patch error: %s\n", error.c_str());
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return false;
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}
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} // namespace Loader::GamePatch
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